Battle chronicle
In the depths of Sewers, our hero faces Alpha Bat.
our hero answers with fury: the knight leaps from C4 to A5 and captures the enemy rook.
Neither our hero nor Alpha Bat claims victory. A draw on the board.
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The battle, move by move
our hero's knight takes A3, leaving B1 behind. Alpha Bat answers by moving the bishop from F7 to C4.
A clean strike: our hero's knight topples the bishop on C4.
With dungeon cunning, Alpha Bat brings the rook to A5. From C4 to A5, our hero's knight swallows Alpha Bat's rook.
Alpha Bat's bishop advances from H6 to F8. A clean strike: our hero's rook topples the pawn on H3.
Alpha Bat sets the knight on E5, watching every square. From H3 to H4, our hero's rook swallows Alpha Bat's pawn.
From the dark, Alpha Bat pushes the king to D7. A clean strike: our hero's rook topples the pawn on F4.
Alpha Bat answers by moving the king from D7 to E6. From F4 to F8, our hero's rook swallows Alpha Bat's bishop.
With dungeon cunning, Alpha Bat brings the knight to F7. With a steady hand, our hero brings the rook to A8, while alpha Bat's king advances from E6 to F6.
our hero advances the knight from A5 to C4, and alpha Bat sets the pawn on D5, watching every square. Without hurry or fear, our hero places the bishop on B2.
From the dark, Alpha Bat pushes the pawn to E6, and right after that our hero's rook takes A6, leaving A8 behind. Alpha Bat answers by moving the king from F6 to G5; then our hero slides the rook across the board, from A6 to A7.
With dungeon cunning, Alpha Bat brings the king to F4. By taking the knight on F7, our hero drives Alpha Bat into check.
Alpha Bat's king advances from F4 to G5. A clean strike: our hero's bishop topples the pawn on D4.
From the shadows, Backstab. Alpha Bat loses a piece to our hero's blade.
Alpha Bat sets the king on G6, watching every square. Without hurry or fear, our hero places the rook on A7.
Alpha Bat moves the pawn from D5 to C4 and topples our hero's knight.
our hero's queen takes C1, leaving D1 behind, and right after that alpha Bat answers by moving the king from G6 to G5. From C1 to C4, our hero's queen swallows Alpha Bat's pawn.
With dungeon cunning, Alpha Bat brings the king to G6, while with a steady hand, our hero brings the rook to A6. Alpha Bat's king advances from G6 to H5.
From C4 to D3, our hero's queen swallows Alpha Bat's pawn.
Alpha Bat sets the king on H4, watching every square. A clean strike: our hero's rook topples the pawn on E6.
From the dark, Alpha Bat pushes the king to G5. our hero's rook takes E8, leaving E6 behind; then alpha Bat answers by moving the king from G5 to H6.
From H8, our hero's rook forces Alpha Bat to defend.
With dungeon cunning, Alpha Bat brings the king to G5. Check: our hero tightens the net by bringing the queen to G3.
Alpha Bat's king advances from G5 to F5, while our hero advances the rook from H8 to E8.
The duel ends in a draw: our hero and Alpha Bat withdraw.