Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the pawn leaps from F2 to G3 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero captures the enemy knight: the pawn leaps from F2 to G3.
A cruel blow: Slug's pawn captures our hero's pawn on B2.
our hero claims the enemy pawn by landing on B2.
From the dark, Slug pushes the pawn to H5, and our hero's pawn takes E3, leaving E2 behind. Check from Slug: the bishop plants itself on B4.
our hero slides the king across the board, from E1 to D1, and right after that with dungeon cunning, Slug brings the bishop to C5. our hero captures the enemy pawn: the bishop leaps from B2 to E5.
Slug's bishop advances from C5 to A7. our hero advances the pawn from E3 to E4, and right after that slug sets the bishop on G1, watching every square.
Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the bishop to C5, while our hero's king takes E2, leaving E1 behind.
Slug answers by moving the pawn from D7 to D6, and our hero slides the bishop across the board, from E5 to F4. With dungeon cunning, Slug brings the king to F8.
With a steady hand, our hero brings the king to D3, and right after that slug's bishop advances from C5 to F2. Check: our hero tightens the net by bringing the bishop to H6.
Slug sets the king on G8, watching every square, while without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the king to F7.
our hero captures the enemy bishop: the king leaps from E2 to F2.
Slug answers by moving the king from F7 to G6, while our hero slides the bishop across the board, from H6 to F8. With dungeon cunning, Slug brings the king to F6.
With a steady hand, our hero brings the king to E3; then slug's king advances from F6 to E5. Mate. our hero's bishop on G7 leaves Slug with no escape.