Battle chronicle
The duel begins: our hero against Rat on floor 1.
our hero's king lands on A2 and defeats Rat's knight!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
With a steady hand, our hero brings the pawn to E4; then rat's knight advances from C6 to B4. our hero claims the enemy pawn by landing on A3.
Rat's knight falls on A2 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the pawn to E5, while our hero's pawn takes F3, leaving F2 behind.
Rat answers by moving the pawn from C7 to C6, and our hero slides the king across the board, from E1 to D2. With dungeon cunning, Rat brings the pawn to D5.
With a steady hand, our hero brings the pawn to C3, and right after that rat's king advances from E8 to E7. our hero advances the king from D2 to C2; then rat sets the pawn on G5, watching every square.
Without hurry or fear, our hero places the king on B2. From the dark, Rat pushes the king to D8. our hero captures the enemy knight: the king leaps from B2 to A2.
Rat answers by moving the king from D8 to C7. our hero claims the enemy pawn by landing on D5.
Rat's pawn falls on D5 and tears the pawn from our hero.
With a steady hand, our hero brings the pawn to G4; then rat's pawn advances from A5 to A4. our hero advances the pawn from H2 to H3, and right after that rat sets the king on C8, watching every square.
Without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the pawn to D4, while our hero's king takes B2, leaving A2 behind.
Rat answers by moving the king from C8 to B7, and our hero slides the king across the board, from B2 to C2. With dungeon cunning, Rat brings the king to A6.
With a steady hand, our hero brings the king to D2, and right after that rat's king advances from A6 to A5. our hero advances the king from D2 to E2; then rat sets the king on B6, watching every square.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to A6, and our hero's king takes G3, leaving F2 behind.
Rat answers by moving the king from A6 to A7, while our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Rat brings the pawn to E4.
our hero captures the enemy pawn: the pawn leaps from D3 to E4.
Rat's pawn advances from D4 to D3. our hero claims the enemy pawn by landing on G5.
Rat sets the pawn on D2, watching every square, and without hurry or fear, our hero places the pawn on G6. On D1, Rat promotes and gains a reinforcing knight.
our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from A7 to B8. our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Rat brings the king to A7. our hero gives check with the queen on F7.
Rat's king advances from A7 to B8. our hero advances the queen from F7 to D5; then rat sets the knight on E3, watching every square.
our hero claims the enemy pawn by landing on C5.
Rat's knight reaches F1 and threatens our hero's king.
our hero's king takes G2, leaving G3 behind. Rat answers by moving the knight from F1 to G3. our hero claims the enemy knight by landing on G3.
With dungeon cunning, Rat brings the king to B7. Check: our hero tightens the net by bringing the queen to B4.
Rat's king advances from B7 to C8. our hero claims the enemy pawn by landing on A4.
Rat sets the king on C7, watching every square, and without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the king to C8.
Check: our hero tightens the net by bringing the queen to C6.
Rat answers by moving the king from C8 to D8, and our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the pawn to E6, and right after that rat's king advances from E7 to D8. our hero delivers the final mate from D7.