Battle chronicle

our hero draws pieces against Harpy. The dungeon watches in silence.

our hero answers with fury: the pawn leaps from F2 to E3 and captures the enemy queen.

Neither our hero nor Harpy claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on B3.

Harpy sets the queen on F4, watching every square. From G2 to F3, our hero's pawn swallows Harpy's pawn.

From the dark, Harpy pushes the pawn to G5. A clean strike: our hero's pawn topples the pawn on E4.

Harpy answers by moving the pawn from C6 to C5, and right after that our hero slides the pawn across the board, from E2 to E3. Harpy captures the pawn on E3 and puts our hero in check.

A clean strike: our hero's pawn topples the queen on E3.

Stealth. our hero's trap leaves Harpy confused.

Harpy's pawn advances from C5 to C4. From B3 to C4, our hero's pawn swallows Harpy's pawn.

In that instant, Backstab: one of Harpy's pieces vanishes without a trace.

Harpy sets the bishop on B6, watching every square, and right after that without hurry or fear, our hero places the pawn on H4. From the dark, Harpy pushes the king to E7.

From H4 to G5, our hero's pawn swallows Harpy's pawn.

Harpy answers by moving the pawn from G7 to G6. our hero slides the rook across the board, from H1 to H6, and with dungeon cunning, Harpy brings the king to E8.

From H6 to G6, our hero's rook swallows Harpy's pawn.

Harpy's king advances from E8 to F7, and right after that our hero advances the rook from G6 to H6. Harpy sets the bishop on D4, watching every square.

The duel ends in a draw: our hero and Harpy withdraw.