Battle chronicle
The duel begins: our hero against Zombie on floor 12.
our hero's king lands on D5 and defeats Zombie's rook!
our hero falls to Zombie's mate. The dungeon does not forgive.
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The battle, move by move
Without hurry or fear, our hero places the king on E2. From the dark, Zombie pushes the pawn to A4, while our hero's knight takes F3, leaving G1 behind.
Zombie answers by moving the pawn from G3 to G2, and our hero slides the knight across the board, from F3 to G5. With dungeon cunning, Zombie brings the pawn to B6.
With a steady hand, our hero brings the king to E3, and right after that zombie's pawn advances from A4 to A3. our hero advances the king from E3 to E4.
A cruel blow: Zombie's bishop captures our hero's knight on G5.
Without hurry or fear, our hero places the king on F5. From the dark, Zombie pushes the pawn to A2, and our hero's king takes E6, leaving F5 behind.
Zombie answers by moving the bishop from G5 to H6. our hero claims the enemy pawn by landing on F6.
Check from Zombie: the rook plants itself on D6.
With a steady hand, our hero brings the king to F5; then zombie's king advances from E8 to D8. our hero advances the king from F5 to E5.
Zombie's rook reaches D5 and threatens our hero's king.
our hero captures the enemy rook: the king leaps from E5 to D5.
From the dark, Zombie pushes the bishop to C1, while our hero's king takes C6, leaving D5 behind. Zombie answers by moving the king from D8 to E7, and our hero slides the king across the board, from C6 to B7.
From the shadows, Backstab. Zombie loses a piece to our hero's blade.
With dungeon cunning, Zombie brings the bishop to B2. our hero claims the enemy pawn by landing on A7.
On G1, Zombie promotes and gains a reinforcing queen.
our hero captures the enemy pawn: the king leaps from A7 to A6.
On A1, Zombie promotes and gains a reinforcing queen.
Without hurry or fear, our hero places the king on B5, and from the dark, Zombie pushes the queen to B1. our hero's king takes B4, leaving B5 behind.
Check from Zombie: the bishop plants itself on A3.
our hero slides the king across the board, from B4 to C4. Zombie gives check with the queen on C2.
With a steady hand, our hero brings the king to D5. Zombie's queen reaches F5 and threatens our hero's king.
our hero advances the king from D5 to C6. Check from Zombie: the queen plants itself on C5.
Without hurry or fear, our hero places the king on B7, while from the dark, Zombie pushes the queen to G1. our hero's king takes A8, leaving B7 behind, and zombie answers by moving the bishop from A3 to B2.
our hero slides the pawn across the board, from H2 to H3. Check from Zombie: the queen plants itself on G8.
With a steady hand, our hero brings the king to B7. Checkmate: Zombie finishes our hero on C8.