Battle chronicle

The duel begins: our hero against Rat on floor 1.

With an adventurer's precision, our hero takes the rival knight on E5.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

With dungeon cunning, Rat brings the knight to D8. With a steady hand, our hero brings the pawn to C3, and right after that rat's pawn advances from E7 to E5.

our hero advances the pawn from E2 to E3; then rat sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on D4.

Rat's pawn falls on D4 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from E3 to D4.

Rat answers by moving the pawn from G6 to G5. our hero claims the enemy pawn by landing on C5.

With dungeon cunning, Rat brings the knight to E6. With a steady hand, our hero brings the pawn to H4; then rat's king advances from E7 to E8.

our hero claims the enemy pawn by landing on G5.

Rat sets the king on F7, watching every square, and without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the knight to F4.

our hero claims the enemy pawn by landing on D7.

Check from Rat: the knight plants itself on D3.

our hero slides the king across the board, from E1 to F1; then with dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to G6, and right after that rat's knight advances from D3 to E5.

our hero advances the pawn from G6 to G7. A cruel blow: Rat's king captures our hero's pawn on D7.

our hero's pawn crowns on G8 and becomes a queen.

From the dark, Rat pushes the king to E7. Check: our hero tightens the net by bringing the queen to G5.

Rat answers by moving the king from E7 to F7. our hero claims the enemy knight by landing on E5.

With dungeon cunning, Rat brings the king to G8. our hero captures the enemy pawn: the queen leaps from E5 to C7.

Rat's king advances from G8 to H8. our hero claims the enemy pawn by landing on A5.

Rat sets the king on H7, watching every square, and without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the king to G6, while our hero's pawn takes C5, leaving C4 behind.

Rat answers by moving the king from G6 to F5. Check: our hero tightens the net by bringing the pawn to C6.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the pawn to C7, and right after that rat's king advances from F6 to G7.

our hero advances the queen from A5 to A7; then rat sets the king on G6, watching every square. our hero's pawn crowns on C8 and becomes a queen.

From the dark, Rat pushes the king to H6, and our hero's queen takes C5, leaving C8 behind. Rat answers by moving the king from H6 to G6, while our hero slides the queen across the board, from A7 to C7.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the pawn to A4; then rat's king advances from F6 to E6.

our hero advances the pawn from A4 to A5, and right after that rat sets the king on F6, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the king to G6, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from G6 to F6.

our hero's pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the king to E6. Mate. our hero's queen on A6 leaves Rat with no escape.