Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on B1.
Draw. The dungeon keeps the names of our hero and Spider.
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The battle, move by move
Without hurry or fear, our hero places the pawn on F3. From the dark, Spider pushes the pawn to C6. From F3 to E4, our hero's pawn swallows Spider's knight.
Spider answers by moving the knight from F6 to D7; then our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Spider brings the knight to C5.
With a steady hand, our hero brings the king to D1. Spider moves the knight from C5 to E4 and topples our hero's pawn.
A clean strike: our hero's knight topples the pawn on E5.
Spider gives check with the pawn on C2.
From D1 to C2, our hero's king swallows Spider's pawn.
From the dark, Spider pushes the knight to D2. A clean strike: our hero's knight topples the pawn on C6.
Spider answers by moving the pawn from A4 to A3, and right after that our hero slides the king across the board, from C2 to C3. With dungeon cunning, Spider brings the pawn to E6.
With a steady hand, our hero brings the knight to E5, while spider's pawn advances from G6 to G5. our hero advances the knight from E5 to G4, and spider sets the pawn on A2, watching every square.
Without hurry or fear, our hero places the king on B2. From the dark, Spider pushes the knight to B1. From B2 to A2, our hero's king swallows Spider's pawn.
Spider answers by moving the king from E8 to D7. A clean strike: our hero's king topples the knight on B1.
With dungeon cunning, Spider brings the king to C8. From G4 to E3, our hero's knight swallows Spider's pawn.
Spider's king advances from C8 to D7. our hero advances the pawn from G2 to G4, while spider sets the king on E8, watching every square.
Without hurry or fear, our hero places the knight on C4. From the dark, Spider pushes the king to F7.
From D6, our hero's knight forces Spider to defend.
Spider answers by moving the king from F7 to E7. Check: our hero tightens the net by bringing the knight to C8.
With dungeon cunning, Spider brings the king to F8. With a steady hand, our hero brings the knight to B6. In that instant, Backstab: one of Spider's pieces vanishes without a trace.
Spider's king advances from F8 to G8, and our hero advances the knight from B6 to C8. Spider sets the king on G7, watching every square.
Without hurry or fear, our hero places the knight on D6, and right after that from the dark, Spider pushes the king to G8. our hero's knight takes E8, leaving D6 behind; then spider answers by moving the king from G8 to F8.
our hero slides the knight across the board, from E8 to F6. With dungeon cunning, Spider brings the king to E7, and with a steady hand, our hero brings the knight to H7.
Spider's king advances from E7 to D6. A clean strike: our hero's knight topples the pawn on G5.
Spider sets the king on D5, watching every square. From E4, our hero's pawn forces Spider to defend.
From the dark, Spider pushes the king to D4. our hero's king takes C2, leaving B1 behind, and right after that spider answers by moving the pawn from E6 to E5.
our hero slides the king across the board, from C2 to D2. With dungeon cunning, Spider brings the king to C4, while with a steady hand, our hero brings the knight to E6.
Spider's king advances from C4 to B5, and our hero advances the pawn from G4 to G5. Spider sets the king on B6, watching every square.
Without hurry or fear, our hero places the pawn on G6, and right after that from the dark, Spider pushes the king to C6. our hero's pawn takes G7, leaving G6 behind; then spider answers by moving the king from C6 to B5.
Promotion: on G8, our hero turns a pawn into a queen.
With dungeon cunning, Spider brings the king to C6. our hero gives check with the queen on C8.
Spider's king advances from C6 to B5. From B8, our hero's queen forces Spider to defend.
Spider sets the king on A5, watching every square. By taking the pawn on E5, our hero drives Spider into check.
From the dark, Spider pushes the king to B6. our hero gives check with the queen on C5.
Spider answers by moving the king from B6 to B7, and our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Spider brings the king to A6.
Check: our hero tightens the net by bringing the knight to C7.
Spider's king advances from A6 to B7, and our hero advances the pawn from E5 to E6. Spider sets the king on C8, watching every square.
Without hurry or fear, our hero places the pawn on E7, and right after that from the dark, Spider pushes the king to B7. Promotion: on E8, our hero turns a pawn into a queen.
Neither our hero nor Spider claims victory. A draw on the board.