Battle chronicle
The duel begins: our hero against Slug on floor 2.
Slug advances its king to F8 and claims our queen.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from D2 to C3.
From the dark, Slug pushes the bishop to F3. our hero claims the enemy bishop by landing on F3.
Slug's knight falls on C1 and tears the bishop from our hero.
our hero captures the enemy pawn: the pawn leaps from F3 to G4.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to H3. Slug's knight falls on A2 and tears the pawn from our hero.
our hero advances the pawn from H3 to H4. A cruel blow: Slug's knight captures our hero's pawn on C3.
Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the knight to A2, and our hero's pawn takes H6, leaving H5 behind.
Slug answers by moving the king from E7 to F8, while our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the pawn to G5; then slug's king advances from G7 to H8. our hero advances the king from E1 to D1, and right after that slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the king on C2. Slug gives check with the pawn on B3.
our hero claims the enemy pawn by landing on B3.
Slug's pawn reaches C4 and threatens our hero's king.
our hero captures the enemy knight: the king leaps from B3 to A2.
With dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the king to B2, and right after that slug's pawn advances from F7 to F6.
our hero captures the enemy pawn: the pawn leaps from G5 to F6.
A cruel blow: Slug's king captures our hero's pawn on H7.
Without hurry or fear, our hero places the pawn on F7. From the dark, Slug pushes the king to G7. our hero's pawn crowns on F8 and becomes a queen.
A cruel blow: Slug's king captures our hero's queen on F8.
our hero slides the king across the board, from B2 to C3, and right after that with dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the king to B4; then slug's pawn advances from D5 to D4.
our hero claims the enemy pawn by landing on B5.
Slug sets the pawn on C3, watching every square, and without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the king to E8.
our hero claims the enemy pawn by landing on D4.
Slug answers by moving the pawn from C3 to C2, and our hero slides the pawn across the board, from F2 to F4. On C1, Slug promotes and gains a reinforcing queen.
With a steady hand, our hero brings the pawn to F5. Slug's queen reaches D1 and threatens our hero's king.
our hero advances the king from D4 to E3; then slug sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on F6.
From the dark, Slug pushes the king to D6, and our hero's king takes E4, leaving E3 behind. Slug's queen reaches A4 and threatens our hero's king.
our hero slides the king across the board, from E4 to F5. Check from Slug: the queen plants itself on B5.
With a steady hand, our hero brings the king to G6. Slug gives check with the queen on B1.
our hero advances the king from G6 to G7. Slug's queen reaches H7 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from G7 to H7.
From the dark, Slug pushes the king to C6, while our hero's pawn takes F7, leaving F6 behind. Slug answers by moving the king from C6 to D7.
our hero's pawn crowns on F8 and becomes a queen.
With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to E3, and right after that slug's king advances from C7 to D7.
our hero advances the pawn from E3 to E4; then slug sets the king on C6, watching every square. Without hurry or fear, our hero places the pawn on E5.
From the dark, Slug pushes the king to B5, and our hero's pawn takes E6, leaving E5 behind. Slug answers by moving the king from B5 to A6, while our hero slides the pawn across the board, from E6 to E7.
With dungeon cunning, Slug brings the king to B7. our hero's pawn crowns on E8 and becomes a queen.
Slug's king advances from B7 to B6. our hero advances the queen from E8 to E5, and right after that slug sets the king on C6, watching every square.
From F6, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to D7. Check: our hero tightens the net by bringing the queen to E7.
Slug answers by moving the king from D7 to C8. And it is checkmate: our hero ends the game on F8.