Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's king lands on C1 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
With a steady hand, our hero brings the bishop to G5; then slug's pawn advances from C3 to C2. our hero advances the king from E1 to D2.
On C1, Slug promotes and gains a reinforcing knight.
our hero captures the enemy knight: the king leaps from D2 to C1.
From the dark, Slug pushes the king to F8, while our hero's king takes B2, leaving C1 behind. Slug answers by moving the king from F8 to G8.
our hero captures the enemy pawn: the king leaps from B2 to B3.
With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the king to C2, and right after that slug's king advances from G8 to F8.
our hero captures the enemy pawn: the bishop leaps from G5 to E3.
Slug sets the king on E8, watching every square, while without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the king to D7, and our hero's king takes C3, leaving C2 behind.
Slug gives check with the pawn on B4.
our hero slides the king across the board, from C3 to C4, and right after that with dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the king to D5; then slug's pawn advances from B6 to B5.
our hero advances the bishop from G5 to F4, and right after that slug sets the pawn on B3, watching every square. our hero captures the pawn on D6 and leaves Slug in check.
From the dark, Slug pushes the king to B7. our hero claims the enemy pawn by landing on C5.
Slug answers by moving the pawn from B5 to B4. our hero captures the enemy pawn: the bishop leaps from C5 to B4.
With dungeon cunning, Slug brings the king to B8. Check: our hero tightens the net by bringing the bishop to D6.
Slug's king advances from B8 to C8. our hero advances the king from D5 to C4; then slug sets the king on D8, watching every square.
our hero claims the enemy pawn by landing on B3.
From the dark, Slug pushes the pawn to F6, and our hero's king takes C4, leaving B3 behind. Slug answers by moving the king from D8 to D7, while our hero slides the king across the board, from C4 to C5.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to C6; then slug's king advances from D8 to E8.
our hero advances the king from C6 to C7, and right after that slug sets the king on F7, watching every square. Without hurry or fear, our hero places the king on D7.
From the dark, Slug pushes the king to G6, while our hero's king takes E7, leaving D7 behind. Slug answers by moving the king from G6 to F5, and our hero slides the king across the board, from E7 to F7.
With dungeon cunning, Slug brings the king to G4. With a steady hand, our hero brings the bishop to E7, and right after that slug's king advances from G4 to H4.
our hero captures the pawn on F6 and leaves Slug in check.
Draw. The dungeon keeps the names of our hero and Slug.