Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's king lands on B1 and defeats Slug's queen!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero's king takes E2, leaving E1 behind. Slug answers by moving the king from E8 to D7, and our hero slides the king across the board, from E2 to E3.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the king to F4, and right after that slug's pawn advances from B5 to B4.

our hero advances the king from F4 to G5; then slug sets the pawn on C2, watching every square. Without hurry or fear, our hero places the bishop on B2.

From the dark, Slug pushes the pawn to G3, and our hero's king takes F4, leaving G5 behind. Slug answers by moving the pawn from G3 to G2, while our hero slides the bishop across the board, from B2 to D4.

On C1, Slug promotes and gains a reinforcing bishop.

With a steady hand, our hero brings the king to G3; then slug's pawn advances from C5 to C4. our hero advances the king from G3 to F2, and right after that slug sets the pawn on B5, watching every square.

Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the king to E7, while our hero's king takes D1, leaving E1 behind.

Check from Slug: the bishop plants itself on F3.

our hero captures the enemy bishop: the king leaps from D1 to C1.

With dungeon cunning, Slug brings the bishop to E4. With a steady hand, our hero brings the king to B2, and right after that slug's king advances from E7 to E8.

our hero advances the king from B2 to C1; then slug sets the bishop on F3, watching every square. Without hurry or fear, our hero places the king on D2.

From the dark, Slug pushes the pawn to B2, and our hero's king takes C2, leaving D2 behind. On B1, Slug promotes and gains a reinforcing queen.

our hero claims the enemy queen by landing on B1.

With dungeon cunning, Slug brings the bishop to D5. With a steady hand, our hero brings the king to B2.

On G1, Slug promotes and gains a reinforcing knight.

our hero claims the enemy knight by landing on G1.

Slug's pawn reaches C3 and threatens our hero's king.

Without hurry or fear, our hero places the king on C2. From the dark, Slug pushes the bishop to C4, while our hero's bishop takes B6, leaving G1 behind.

Slug answers by moving the pawn from F5 to F4, and our hero slides the king across the board, from C2 to D1. With dungeon cunning, Slug brings the king to D7.

With a steady hand, our hero brings the king to E1, and right after that slug's pawn advances from B4 to B3. our hero advances the bishop from B6 to D4; then slug sets the pawn on F3, watching every square.

our hero claims the enemy pawn by landing on C3.

From the dark, Slug pushes the king to E7, and our hero's king takes F2, leaving E1 behind. Slug answers by moving the bishop from C4 to E2, while our hero slides the king across the board, from F2 to E3.

With dungeon cunning, Slug brings the pawn to B2. our hero captures the enemy pawn: the bishop leaps from C3 to B2.

Slug's bishop advances from E2 to D1. our hero advances the king from E3 to D2, and right after that slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the bishop to A4, while our hero's king takes E3, leaving D2 behind.

Slug answers by moving the king from E6 to D5, and our hero slides the bishop across the board, from D4 to C3. With dungeon cunning, Slug brings the king to C4.

With a steady hand, our hero brings the bishop to F6, and right after that slug's bishop advances from A4 to D1. our hero advances the bishop from F6 to E7; then slug sets the king on C3, watching every square.

our hero claims the enemy pawn by landing on D6.

From the dark, Slug pushes the pawn to B4. From E5, our hero's bishop forces Slug to defend.

Slug answers by moving the king from C3 to B3, while our hero slides the king across the board, from E3 to D2. With dungeon cunning, Slug brings the bishop to E2.

With a steady hand, our hero brings the king to E3; then slug's king advances from B3 to A3. our hero advances the bishop from E5 to D6, and right after that slug sets the bishop on D1, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the king to A4, while our hero's king takes E1, leaving F2 behind.

Slug answers by moving the king from A4 to B5. our hero captures the enemy bishop: the king leaps from E1 to D1.

With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the king to D2, and right after that slug's king advances from C4 to B3.

our hero advances the king from D2 to E3; then slug sets the king on C2, watching every square. our hero claims the enemy pawn by landing on F3.

From the dark, Slug pushes the king to D2. our hero captures the pawn on B4 and leaves Slug in check.

Draw. The dungeon keeps the names of our hero and Slug.