Battle chronicle

Alfonso M. draws pieces against Bat. The dungeon watches in silence.

Alfonso M. answers with fury: the rook leaps from H1 to H6 and captures the enemy rook.

In the end, Alfonso M. delivers checkmate and Bat flees the board.

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The battle, move by move

A clean strike: Alfonso M.'s rook topples the rook on H6.

Bat answers by moving the pawn from D5 to D4. Check: Alfonso M. tightens the net by bringing the queen to H5.

With dungeon cunning, Bat brings the king to D7. Alfonso M. gives check with the queen on F7.

Bat's king advances from D7 to D8. Mate. Alfonso M.'s rook on H8 leaves Bat with no escape.