Battle chronicle

The duel begins: our hero against Spider on floor 3.

A cruel blow: Spider's knight captures our hero's queen on F2.

Checkmate! our hero topples Spider and claims victory.

Loading…

The battle, move by move

our hero captures the enemy pawn: the pawn leaps from D2 to C3.

From the dark, Spider pushes the knight to D5, while our hero's pawn takes C4, leaving C3 behind. Spider answers by moving the knight from E4 to C5.

our hero captures the enemy pawn: the bishop leaps from C1 to E3.

With dungeon cunning, Spider brings the pawn to A3. our hero claims the enemy pawn by landing on A3.

Spider's knight falls on E3 and tears the bishop from our hero.

our hero captures the enemy knight: the pawn leaps from F2 to E3.

Spider sets the pawn on E4, watching every square, while without hurry or fear, our hero places the pawn on H3. From the dark, Spider pushes the pawn to A5, and our hero's pawn takes H4, leaving H3 behind.

Spider answers by moving the king from E8 to F7, while our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Spider brings the king to G7.

With a steady hand, our hero brings the knight to H3; then spider's king advances from G7 to H6. our hero advances the knight from H3 to F4, and right after that spider sets the knight on A4, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Spider pushes the knight to B2, while our hero's king takes G3, leaving F2 behind.

Spider answers by moving the pawn from E7 to E5, and our hero slides the king across the board, from G3 to G4. A cruel blow: Spider's pawn captures our hero's knight on F4.

our hero claims the enemy pawn by landing on F4.

Spider's pawn advances from C7 to C5. our hero captures the enemy pawn: the king leaps from F4 to E4.

Spider sets the knight on D1, watching every square, while without hurry or fear, our hero places the king on F5. From the dark, Spider pushes the pawn to A4, and our hero's pawn takes E4, leaving E3 behind.

Spider answers by moving the knight from D1 to C3, while our hero slides the pawn across the board, from E4 to E5. Spider's knight falls on A2 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to E6. A cruel blow: Spider's king captures our hero's pawn on H5.

our hero advances the pawn from E6 to E7, and right after that spider sets the knight on B4, watching every square. our hero's pawn crowns on E8 and becomes a queen.

From the dark, Spider pushes the king to H4. our hero claims the enemy pawn by landing on A4.

Spider answers by moving the knight from B4 to A2, and our hero slides the king across the board, from F5 to E5. With dungeon cunning, Spider brings the knight to C3.

With a steady hand, our hero brings the king to D6, and right after that spider's king advances from H4 to G4. our hero captures the enemy pawn: the king leaps from D6 to C5.

Spider sets the king on H4, watching every square, while without hurry or fear, our hero places the king on D6. From the dark, Spider pushes the king to G5, and our hero's pawn takes C5, leaving C4 behind.

Spider answers by moving the knight from C3 to A2, while our hero slides the queen across the board, from A4 to E8. With dungeon cunning, Spider brings the king to G4.

With a steady hand, our hero brings the pawn to C6; then spider's king advances from G4 to H4. our hero advances the pawn from C6 to C7, and right after that spider sets the king on G3, watching every square.

our hero's pawn crowns on C8 and becomes a queen.

From the dark, Spider pushes the king to F2, while our hero's pawn takes E3, leaving E2 behind. Spider answers by moving the king from F2 to G1, and our hero slides the pawn across the board, from E3 to E4.

With dungeon cunning, Spider brings the king to H1. With a steady hand, our hero brings the pawn to E5, and right after that spider's king advances from H1 to G1.

our hero advances the pawn from E5 to E6; then spider sets the knight on C3, watching every square. Without hurry or fear, our hero places the pawn on E7.

From the dark, Spider pushes the knight to A2, and our hero's queen takes F7, leaving E8 behind. Spider answers by moving the knight from A2 to C1.

our hero's pawn crowns on E8 and becomes a queen.

With dungeon cunning, Spider brings the knight to D3. From E1, our hero's queen forces Spider to defend.

A cruel blow: Spider's king captures our hero's pawn on G2.

Check: our hero tightens the net by bringing the queen to F2.

Spider's knight falls on F2 and tears the queen from our hero.

Without hurry or fear, our hero places the queen on C3. From the dark, Spider pushes the knight to H1. From E2, our hero's queen forces Spider to defend.

Spider answers by moving the knight from H1 to F2. Check: our hero tightens the net by bringing the queen to F3.

With dungeon cunning, Spider brings the king to H2. And it is checkmate: our hero ends the game on F2.