Battle chronicle

In the depths of Sewers, our hero faces Bat.

our hero answers with fury: the bishop leaps from E3 to C5 and captures the enemy rook.

Neither our hero nor Bat claims victory. A draw on the board.

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The battle, move by move

our hero's pawn takes H3, leaving H2 behind. Bat answers by moving the king from E8 to D7; then our hero slides the king across the board, from E1 to F2.

With dungeon cunning, Bat brings the knight to A5. With a steady hand, our hero brings the king to E3, and bat's rook advances from H6 to H8.

our hero advances the pawn from D2 to D3, while bat sets the knight on C6, watching every square. From D3 to E4, our hero's pawn swallows Bat's pawn.

From the dark, Bat pushes the pawn to B5. A clean strike: our hero's pawn topples the pawn on D5.

Bat answers by moving the rook from H8 to C8. By taking the knight on C6, our hero drives Bat into check.

With dungeon cunning, Bat brings the king to E6. With a steady hand, our hero brings the king to E4. From the shadows, Backstab. Bat loses a piece to our hero's blade.

Bat advances to C6 and claims our pawn.

our hero advances the knight from G1 to F3; then bat sets the rook on C8, watching every square. From G5, our hero's knight forces Bat to defend.

From the dark, Bat pushes the king to E7. our hero's king takes F5, leaving E4 behind; then bat answers by moving the rook from C8 to C6.

our hero slides the knight across the board, from G5 to E6. With dungeon cunning, Bat brings the pawn to C4, and with a steady hand, our hero brings the knight to D4.

Bat gives check with the rook on C5.

our hero advances the king from F5 to E4, and right after that bat sets the pawn on A5, watching every square. Without hurry or fear, our hero places the bishop on E3; then from the dark, Bat pushes the pawn to B4.

From F5, our hero's knight forces Bat to defend.

Bat answers by moving the king from E7 to D7. From E3 to C5, our hero's bishop swallows Bat's rook.

With dungeon cunning, Bat brings the king to D8. A clean strike: our hero's bishop topples the pawn on D6.

Bat's king advances from D8 to C8, and our hero advances the king from E4 to D4. Bat sets the king on D7, watching every square.

A clean strike: our hero's king topples the pawn on C4.

From the dark, Bat pushes the king to D8. our hero's king takes B5, leaving C4 behind; then bat answers by moving the pawn from B4 to B3.

A clean strike: our hero's pawn topples the pawn on B3.

With dungeon cunning, Bat brings the king to C8. From B5 to A4, our hero's king swallows Bat's pawn.

From the shadows, Backstab. Bat loses a piece to our hero's blade.

Bat's king advances from C8 to D8, and right after that our hero advances the pawn from B3 to B4. Bat sets the king on C8, watching every square; then without hurry or fear, our hero places the pawn on B5.

From the dark, Bat pushes the king to B7, and right after that our hero's king takes A5, leaving A4 behind. Bat answers by moving the king from B7 to A7.

our hero gives check with the pawn on B6.

With dungeon cunning, Bat brings the king to A8. With a steady hand, our hero brings the king to A6.

The duel ends in a draw: our hero and Bat withdraw.