Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's king lands on G6 and defeats Slug's knight!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

From the dark, Slug pushes the pawn to B4. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B4 to C3 and topples our hero's pawn.

our hero slides the king across the board, from E1 to D1, while with dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to C2, and slug's king advances from E7 to D8.

A clean strike: our hero's king topples the pawn on C3.

Slug sets the knight on H7, watching every square, and right after that without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the knight to F8; then our hero's pawn takes F4, leaving F2 behind.

Slug answers by moving the king from D8 to C8, and right after that our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the pawn to F5.

A clean strike: our hero's pawn topples the pawn on C5.

Slug advances to C5 and claims our pawn.

our hero advances the king from C3 to C4, and slug sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Slug pushes the king to D6, and right after that our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the knight from F8 to G6; then our hero slides the pawn across the board, from H6 to H7.

With dungeon cunning, Slug brings the knight to H8. With a steady hand, our hero brings the pawn to A4, and slug's king advances from D6 to C6.

our hero advances the bishop from C1 to B2, while slug sets the knight on G6, watching every square. Without hurry or fear, our hero places the pawn on G3.

From the dark, Slug pushes the king to C7; then our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the king from C7 to D7, and right after that our hero slides the king across the board, from C4 to D5.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to E6, while slug's king advances from E8 to D8.

From E6 to F5, our hero's king swallows Slug's pawn.

Slug sets the king on C8, watching every square. A clean strike: our hero's king topples the knight on G6.

From the dark, Slug pushes the king to B7, and right after that our hero's king takes G5, leaving G6 behind. Slug answers by moving the pawn from B6 to B5.

A clean strike: our hero's king topples the pawn on G4.

With dungeon cunning, Slug brings the pawn to C4. From A4 to B5, our hero's pawn swallows Slug's pawn.

Slug's king advances from B7 to C7. our hero advances the king from G4 to F5, while slug sets the king on B7, watching every square.

From F5 to E4, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the king to C7; then our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the pawn from C4 to C3.

From B2 to C3, our hero's bishop swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to F6, while slug's king advances from D7 to C7.

our hero advances the pawn from F6 to F7, and slug sets the king on B7, watching every square. Promotion: on F8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to A7. Promotion: on H8, our hero turns a pawn into a queen.

Slug answers by moving the king from A7 to B7; then our hero slides the queen across the board, from F8 to F6. With dungeon cunning, Slug brings the king to C7.

Check: our hero tightens the net by bringing the queen to H7.

Slug's king advances from C7 to B8. And it is checkmate: our hero ends the game on F8.