Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero's rook lands on B8 and defeats Rat's knight!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the king to E6; then our hero's bishop takes D2, leaving C1 behind.

Rat answers by moving the pawn from G4 to G3. From D4 to C5, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the knight to B8. A clean strike: our hero's pawn topples the pawn on G3.

Rat's king advances from E6 to D5. our hero advances the bishop from D2 to E3, and rat sets the king on E6, watching every square.

Without hurry or fear, our hero places the rook on B1. From the dark, Rat pushes the king to F6. From B1 to B8, our hero's rook swallows Rat's knight.

Rat answers by moving the king from F6 to G7; then our hero slides the rook across the board, from B8 to C8. our hero activates Backstab and silently removes a threat from Rat.

With dungeon cunning, Rat brings the pawn to E6. From C8 to C6, our hero's rook swallows Rat's pawn.

Rat's king advances from G7 to G8. A clean strike: our hero's rook topples the pawn on E6.

Rat sets the pawn on G5, watching every square. From G6, our hero's rook forces Rat to defend.

From the dark, Rat pushes the king to H7. A clean strike: our hero's rook topples the pawn on G5.

Rat answers by moving the king from H7 to H6, and our hero slides the bishop across the board, from E3 to D2. With dungeon cunning, Rat brings the king to H7.

A clean strike: our hero's bishop topples the pawn on A5.

Rat's king advances from H7 to H6, and our hero advances the rook from G5 to D5. Rat sets the king on H7, watching every square.

Without hurry or fear, our hero places the pawn on C6, and right after that from the dark, Rat pushes the king to G8. our hero's bishop takes B4, leaving A5 behind; then rat answers by moving the king from G8 to G7.

our hero slides the rook across the board, from D5 to F5. With dungeon cunning, Rat brings the king to H6. our hero gives check with the bishop on F8.

Rat's king advances from H6 to H7, while our hero advances the rook from F5 to G5. Rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the pawn on C7; then from the dark, Rat pushes the king to H7. Promotion: on C8, our hero turns a pawn into a queen.

Rat answers by moving the king from H7 to H8, and our hero slides the queen across the board, from C8 to C7.

Draw. The dungeon keeps the names of our hero and Rat.