Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's rook lands on A4 and defeats Spider's knight!

The duel ends in a draw: our hero and Spider withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on E3.

Spider sets the pawn on C5, watching every square, and right after that without hurry or fear, our hero places the bishop on A3. From the dark, Spider pushes the king to F7; then our hero's rook takes B1, leaving A1 behind.

Spider answers by moving the pawn from E7 to E6, and right after that our hero slides the rook across the board, from B1 to B6. With dungeon cunning, Spider brings the pawn to G5.

A clean strike: our hero's rook topples the pawn on A6.

Spider's king advances from F7 to G6. From A6 to A4, our hero's rook swallows Spider's pawn.

Spider sets the pawn on G4, watching every square; then without hurry or fear, our hero places the rook on A6. From the dark, Spider pushes the knight to E8.

By taking the pawn on E6, our hero drives Spider into check.

Spider answers by moving the king from G6 to G5. A clean strike: our hero's rook topples the knight on E8.

With dungeon cunning, Spider brings the knight to F6. By taking the pawn on E5, our hero drives Spider into check.

Spider's king advances from G5 to G6. A clean strike: our hero's rook topples the pawn on C5.

Spider sets the knight on G8, watching every square. From C5 to C3, our hero's rook swallows Spider's pawn.

From the dark, Spider pushes the knight to F6; then our hero's rook takes C4, leaving C3 behind. Spider answers by moving the king from G6 to F5, and right after that our hero slides the bishop across the board, from A3 to E7.

With dungeon cunning, Spider brings the knight to D7. From E4, our hero's pawn forces Spider to defend.

Spider's king advances from F5 to G6. our hero advances the pawn from E4 to E5, and spider sets the king on F7, watching every square.

Without hurry or fear, our hero places the bishop on H4. From the dark, Spider pushes the knight to B6. From C4 to G4, our hero's rook swallows Spider's pawn.

Spider answers by moving the knight from B6 to A4. Check: our hero tightens the net by bringing the rook to F4.

With dungeon cunning, Spider brings the king to G6. From F4 to A4, our hero's rook swallows Spider's knight.

Spider's king advances from G6 to H7. our hero advances the pawn from E5 to E6, while spider sets the king on G7, watching every square.

Without hurry or fear, our hero places the pawn on E7. From the dark, Spider pushes the king to H7.

Promotion: on E8, our hero turns a pawn into a queen.

Spider answers by moving the king from H7 to H6. From H8, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to G6. With a steady hand, our hero brings the rook to A7, while spider's king advances from G6 to F5.

our hero advances the pawn from A2 to A3, and spider sets the king on G4, watching every square. Without hurry or fear, our hero places the bishop on D8.

From the dark, Spider pushes the king to F5, and right after that our hero's pawn takes A4, leaving A3 behind. Spider answers by moving the king from F5 to E6; then our hero slides the pawn across the board, from A4 to A5.

With dungeon cunning, Spider brings the king to D6. With a steady hand, our hero brings the pawn to A6, and spider's king advances from D6 to C6.

our hero advances the rook from A7 to H7, while spider sets the king on B5, watching every square. Without hurry or fear, our hero places the pawn on A7.

From the dark, Spider pushes the king to C6. Promotion: on A8, our hero turns a pawn into a queen.

Spider answers by moving the king from C6 to B5. Check: our hero tightens the net by bringing the queen to B2.

With dungeon cunning, Spider brings the king to C4. With a steady hand, our hero brings the rook to H5.

Draw. The dungeon keeps the names of our hero and Spider.