Battle chronicle

In the depths of Sewers, our hero faces Rat.

With an adventurer's precision, our hero takes the rival knight on D5.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from E8 to F7; then our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the bishop to F4, and rat's pawn advances from E7 to E5. our hero advances the bishop from F4 to G3, while rat sets the king on G8, watching every square.

Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to E4.

A clean strike: our hero's pawn topples the pawn on E4.

Rat answers by moving the knight from D7 to F6. From G3 to C7, our hero's bishop swallows Rat's pawn.

In that instant, Backstab: one of Rat's pieces vanishes without a trace.

With dungeon cunning, Rat brings the pawn to C4. A clean strike: our hero's pawn topples the pawn on C4.

Rat's knight advances from F6 to D5. From E4 to D5, our hero's pawn swallows Rat's knight.

Rat sets the king on G7, watching every square. Without hurry or fear, our hero places the rook on B1, and right after that from the dark, Rat pushes the king to F7.

our hero's rook takes B5, leaving B1 behind; then rat answers by moving the king from F7 to E7. A clean strike: our hero's rook topples the pawn on A5.

With dungeon cunning, Rat brings the king to F7, and with a steady hand, our hero brings the pawn to D6. Rat's pawn advances from G4 to G3.

A clean strike: our hero's pawn topples the pawn on G3.

Rat sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on D7; then from the dark, Rat pushes the king to G7.

Promotion: on D8, our hero turns a pawn into a queen.

Rat answers by moving the king from G7 to H7. From H4, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G8, while with a steady hand, our hero brings the pawn to G4. Rat's pawn advances from G6 to G5.

By taking the pawn on G5, our hero drives Rat into check.

Rat sets the king on H8, watching every square. From H5, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G8. our hero's pawn takes G5, leaving G4 behind; then rat answers by moving the king from G8 to F8.

our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the king to G7. From E5, our hero's bishop forces Rat to defend.

Rat's king advances from G7 to F8. Check: our hero tightens the net by bringing the pawn to G7.

Rat sets the king on G8, watching every square. our hero gives check with the queen on H8.

From the dark, Rat pushes the king to F7. our hero's rook takes A6, leaving A5 behind, and right after that rat answers by moving the king from F7 to E7.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to D7. And it is checkmate: our hero ends the game on G7.