Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's pawn lands on C4 and defeats Rat's pawn!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
From the dark, Rat pushes the king to F8, and our hero's pawn takes D3, leaving D2 behind. Rat answers by moving the king from F8 to G7, while our hero slides the bishop across the board, from C1 to F4.
With dungeon cunning, Rat brings the pawn to E5. our hero captures the pawn on E5 and leaves Rat in check.
Rat's king advances from G7 to H7. our hero claims the enemy pawn by landing on C7.
Rat sets the king on G8, watching every square. our hero captures the enemy pawn: the bishop leaps from C7 to A5.
From the dark, Rat pushes the pawn to C4. our hero claims the enemy pawn by landing on C4.
Rat answers by moving the king from G8 to H7, and our hero slides the bishop across the board, from A5 to D8. With dungeon cunning, Rat brings the king to H6.
With a steady hand, our hero brings the pawn to A4, and right after that rat's pawn advances from D7 to D6. our hero advances the rook from A1 to B1; then rat sets the pawn on C5, watching every square.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to G7, and our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from G7 to H6, while our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the pawn to G5.
our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from H6 to H5. our hero advances the queen from A8 to A3, and right after that rat sets the pawn on D5, watching every square.
our hero captures the enemy pawn: the pawn leaps from C4 to D5.
From the dark, Rat pushes the king to G6, while our hero's queen takes H3, leaving A3 behind. Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from D5 to D6.
With dungeon cunning, Rat brings the pawn to G4. our hero captures the pawn on G4 and leaves Rat in check.
Rat's king advances from G6 to H6. our hero advances the pawn from D6 to D7; then rat sets the pawn on C3, watching every square.
Without hurry or fear, our hero places the bishop on F6. From the dark, Rat pushes the king to H7. our hero's pawn crowns on D8 and becomes a queen.
Rat answers by moving the king from H7 to H6. And it is checkmate: our hero ends the game on H8.