Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival pawn on G6.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Rat pushes the king to F7, and right after that our hero's knight takes F3, leaving G1 behind. Rat answers by moving the king from F7 to F6; then our hero slides the pawn across the board, from D2 to D3.
With dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the bishop to F4, and rat's king advances from F6 to F7.
A clean strike: our hero's bishop topples the pawn on C7.
Rat sets the pawn on C4, watching every square. From C7 to A5, our hero's bishop swallows Rat's pawn.
From the dark, Rat pushes the king to E7. A clean strike: our hero's pawn topples the pawn on C4.
Rat answers by moving the king from E7 to F7, and right after that our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the pawn to E5.
By taking the pawn on E5, our hero drives Rat into check.
Rat's king advances from F7 to E6. From E5 to G6, our hero's knight swallows Rat's pawn.
Rat sets the king on F7, watching every square; then without hurry or fear, our hero places the knight on F4. From the dark, Rat pushes the king to G7, and right after that our hero's pawn takes E4, leaving E2 behind.
Rat answers by moving the pawn from D7 to D6. A clean strike: our hero's pawn topples the pawn on D6.
In that instant, Backstab: one of Rat's pieces vanishes without a trace.
With dungeon cunning, Rat brings the king to H7, and with a steady hand, our hero brings the pawn to D7. Rat's king advances from H7 to G7.
Promotion: on D8, our hero turns a pawn into a queen.
Rat sets the king on F7, watching every square. Without hurry or fear, our hero places the bishop on B4; then from the dark, Rat pushes the king to G7.
our hero's pawn takes A4, leaving A3 behind, and right after that rat answers by moving the king from G7 to H6. our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to G7, while with a steady hand, our hero brings the pawn to A6. Rat's king advances from G7 to H7, and our hero advances the pawn from A6 to A7.
Rat sets the king on G7, watching every square. Promotion: on A8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to H7. our hero's queen takes A6, leaving A8 behind; then rat answers by moving the king from H7 to G7.
From C3, our hero's bishop forces Rat to defend.
With dungeon cunning, Rat brings the king to H7, and with a steady hand, our hero brings the knight to G6. Rat's king advances from H7 to H6.
our hero gives check with the knight on H8.
Rat sets the king on H7, watching every square. Without hurry or fear, our hero places the knight on F7.
Neither our hero nor Rat claims victory. A draw on the board.