Battle chronicle
The duel begins: our hero against Rat on floor 1.
With an adventurer's precision, our hero takes the rival knight on F4.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
From the dark, Rat pushes the pawn to E5, while our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the knight from D7 to F6, and our hero slides the knight across the board, from G1 to E2.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the knight to G3, and right after that rat's knight advances from F6 to H7.
our hero advances the pawn from H2 to H3; then rat sets the pawn on C4, watching every square. our hero claims the enemy pawn by landing on G4.
From the dark, Rat pushes the king to G7, and our hero's rook takes B1, leaving A1 behind. Rat answers by moving the pawn from C6 to C5, while our hero slides the rook across the board, from B1 to B5.
With dungeon cunning, Rat brings the king to F7. our hero captures the enemy pawn: the rook leaps from B5 to A5.
Rat's king advances from F7 to G8. our hero claims the enemy pawn by landing on C5.
Rat sets the pawn on G5, watching every square. our hero captures the enemy pawn: the rook leaps from C5 to E5.
From the dark, Rat pushes the pawn to C3. Check: our hero tightens the net by bringing the rook to E8.
Rat answers by moving the knight from H7 to F8, and our hero slides the rook across the board, from E8 to C8. With dungeon cunning, Rat brings the pawn to C5.
our hero claims the enemy pawn by landing on C5.
Rat's knight advances from F8 to H7. our hero captures the enemy pawn: the rook leaps from C5 to C3.
Rat sets the knight on F8, watching every square. our hero claims the enemy pawn by landing on G5.
From the dark, Rat pushes the knight to G6, and our hero's rook takes C6, leaving C3 behind. Rat answers by moving the knight from G6 to E5.
Check: our hero tightens the net by bringing the rook to C8.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to F3; then rat's knight advances from E5 to G6.
From C7, our hero's rook forces Rat to defend.
Rat sets the king on E8, watching every square, and without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the knight to F4, while our hero's king takes F1, leaving E1 behind.
Rat answers by moving the knight from F4 to D5, and our hero slides the rook across the board, from C7 to C5. With dungeon cunning, Rat brings the knight to F4.
our hero claims the enemy knight by landing on F4.
Rat's king advances from E8 to F8. our hero advances the bishop from F4 to G5; then rat sets the king on E8, watching every square.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to D7, and our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from D7 to E8, while our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to D7.
our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from D7 to D6. our hero advances the rook from C5 to A5, and right after that rat sets the king on C7, watching every square.
our hero gives check with the bishop on F4.
From the dark, Rat pushes the king to D7. From B7, our hero's queen forces Rat to defend.
Rat answers by moving the king from D7 to E6, and our hero slides the pawn across the board, from E4 to E5.
Neither our hero nor Rat claims victory. A draw on the board.