Battle chronicle

In the depths of Sewers, our hero faces Spider.

With an adventurer's precision, our hero takes the rival knight on G4.

Draw. The dungeon keeps the names of our hero and Spider.

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The battle, move by move

From D2 to E3, our hero's pawn swallows Spider's knight.

From the dark, Spider pushes the king to F7; then our hero's pawn takes F3, leaving F2 behind. Spider answers by moving the knight from E4 to D6, and right after that our hero slides the knight across the board, from G1 to E2.

With dungeon cunning, Spider brings the pawn to C2. With a steady hand, our hero brings the knight to C3, while spider's king advances from F7 to E6.

From C3 to A4, our hero's knight swallows Spider's pawn.

Spider sets the knight on C4, watching every square; then without hurry or fear, our hero places the king on E2. From the dark, Spider pushes the pawn to E4.

From F3 to E4, our hero's pawn swallows Spider's pawn.

Spider answers by moving the pawn from F6 to F5. By taking the pawn on F5, our hero drives Spider into check.

With dungeon cunning, Spider brings the king to D7. With a steady hand, our hero brings the pawn to E4, and spider's knight advances from C4 to E5.

our hero gives check with the knight on C5.

Spider sets the king on C7, watching every square. By taking the pawn on A6, our hero drives Spider into check.

From the dark, Spider pushes the king to B6; then our hero's knight takes B4, leaving A6 behind. Spider answers by moving the knight from E5 to G4.

From B4 to C2, our hero's knight swallows Spider's pawn.

With dungeon cunning, Spider brings the king to C7. With a steady hand, our hero brings the pawn to H3, while spider's king advances from C7 to C8.

From H3 to G4, our hero's pawn swallows Spider's knight.

Spider sets the king on C7, watching every square; then without hurry or fear, our hero places the pawn on G5. From the dark, Spider pushes the king to B7, and right after that our hero's pawn takes G6, leaving G5 behind.

Spider answers by moving the king from B7 to C8; then our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Spider brings the pawn to E5.

Promotion: on G8, our hero turns a pawn into a queen.

Spider's king advances from C8 to C7. our hero advances the pawn from F5 to F6, while spider sets the king on D7, watching every square.

Without hurry or fear, our hero places the pawn on F7. From the dark, Spider pushes the king to E7.

Promotion: on F8, our hero turns a pawn into a queen.

Spider answers by moving the king from E7 to D7. From G7, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to E6. With a steady hand, our hero brings the knight to B4.

Neither our hero nor Spider claims victory. A draw on the board.