Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero's pawn lands on C4 and defeats Rat's knight!

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat's king advances from E8 to D8. our hero advances the pawn from H2 to H3, and right after that rat sets the knight on E5, watching every square.

our hero captures the enemy pawn: the pawn leaps from H3 to G4.

A cruel blow: Rat's knight captures our hero's pawn on G4.

our hero's pawn takes F3, leaving F2 behind. Rat answers by moving the knight from G4 to E5, and our hero slides the pawn across the board, from G2 to G4.

With dungeon cunning, Rat brings the knight to C4. With a steady hand, our hero brings the pawn to D3. Rat's knight falls on A3 and tears the pawn from our hero.

our hero advances the pawn from F3 to F4; then rat sets the knight on C4, watching every square. our hero claims the enemy knight by landing on C4.

From the dark, Rat pushes the king to E8, and our hero's pawn takes F5, leaving F4 behind. Rat answers by moving the king from E8 to F7.

our hero captures the pawn on G6 and leaves Rat in check.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to G7; then rat's pawn advances from A5 to A4.

our hero advances the pawn from A2 to A3, and right after that rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on C3.

A cruel blow: Rat's king captures our hero's pawn on G7.

our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the king from G7 to G8, and our hero slides the pawn across the board, from G4 to G5.

With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to E2, and right after that rat's king advances from F8 to F7.

our hero advances the king from E2 to F3; then rat sets the king on G6, watching every square. Without hurry or fear, our hero places the king on G4.

From the dark, Rat pushes the king to G7, and our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from G7 to H8, while our hero slides the king across the board, from G4 to G5.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to F5; then rat's king advances from G8 to H8.

our hero claims the enemy pawn by landing on E5.

Rat sets the king on G7, watching every square, and without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the king to H8, while our hero's pawn takes E5, leaving E4 behind.

Rat answers by moving the king from H8 to G8, and our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Rat brings the king to G7.

With a steady hand, our hero brings the pawn to E7, and right after that rat's king advances from G7 to H6. our hero's pawn crowns on E8 and becomes a queen.

Rat sets the king on G7, watching every square, while without hurry or fear, our hero places the queen on E6. From the dark, Rat pushes the king to H6.

our hero captures the enemy pawn: the queen leaps from E6 to C6.

Rat answers by moving the king from H6 to G7. our hero claims the enemy pawn by landing on C5.

With dungeon cunning, Rat brings the king to H6. our hero captures the enemy pawn: the queen leaps from C5 to C7.

Rat's king advances from H6 to H5. our hero advances the king from F5 to F6, and right after that rat sets the king on G4, watching every square.

Without hurry or fear, our hero places the queen on E5. From the dark, Rat pushes the king to H3, while our hero's king takes F7, leaving F6 behind.

Rat answers by moving the king from H3 to G2, and our hero slides the queen across the board, from E5 to A5. With dungeon cunning, Rat brings the king to F3.

our hero claims the enemy pawn by landing on A4.

Rat's king advances from F3 to E2. our hero advances the pawn from C4 to C5; then rat sets the king on F2, watching every square.

Without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the king to G1, and our hero's pawn takes C7, leaving C6 behind.

Rat answers by moving the king from G1 to H2. our hero's pawn crowns on C8 and becomes a queen.

With dungeon cunning, Rat brings the king to H1. our hero gives check with the queen on H4.

Rat's king advances from H1 to G1. our hero advances the queen from C8 to F5, and right after that rat sets the king on G2, watching every square.

Without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the king to G1. And it is checkmate: our hero ends the game on G8.