Battle chronicle

A new legend is written: Camilo P. challenges Rat on floor 1.

Rat moves its rook from H3 to F3 and topples Camilo P.'s queen!

In the end, Camilo P. delivers checkmate and Rat flees the board.

Loading…

The battle, move by move

With a steady hand, Camilo P. brings the pawn to H4, and right after that rat's knight advances from D7 to F8. Camilo P. advances the pawn from F2 to F3; then rat sets the knight on E6, watching every square.

Camilo P. claims the enemy pawn by landing on G4.

From the dark, Rat pushes the king to D7, and camilo P.'s pawn takes G5, leaving G4 behind. A cruel blow: Rat's knight captures Camilo P.'s pawn on G5.

Camilo P. slides the pawn across the board, from H4 to H5. Rat's pawn falls on H5 and tears the pawn from Camilo P.

With a steady hand, Camilo P. brings the pawn to E4; then rat's pawn advances from H5 to H4. Camilo P. advances the pawn from E4 to E5, and right after that rat sets the pawn on C4, watching every square.

Without hurry or fear, Camilo P. places the king on F2. From the dark, Rat pushes the knight to F7, while camilo P.'s king takes F3, leaving F2 behind.

Check from Rat: the knight plants itself on G5.

Camilo P. slides the king across the board, from F3 to G4; then with dungeon cunning, Rat brings the king to C8. Camilo P. claims the enemy knight by landing on G5.

Rat's pawn falls on B2 and tears the pawn from Camilo P.

Camilo P. captures the enemy pawn: the king leaps from G5 to H4.

On B1, Rat promotes and gains a reinforcing rook.

Without hurry or fear, Camilo P. places the pawn on G4. From the dark, Rat pushes the king to B8, and camilo P.'s pawn takes G5, leaving G4 behind.

Rat answers by moving the king from B8 to C8, while camilo P. slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the rook to B8.

With a steady hand, Camilo P. brings the pawn to G7; then rat's king advances from C8 to B7. Camilo P.'s pawn crowns on G8 and becomes a queen.

Rat sets the rook on C8, watching every square. Camilo P. captures the enemy pawn: the queen leaps from G8 to C4.

Check from Rat: the rook plants itself on H8.

Camilo P.'s king takes G5, leaving H4 behind. Rat gives check with the rook on G8.

Camilo P. slides the king across the board, from G5 to F4. Rat's rook reaches F8 and threatens Camilo P.'s king.

With a steady hand, Camilo P. brings the king to E3, and right after that rat's rook advances from F8 to H8. Camilo P. advances the queen from C4 to F4.

Rat gives check with the rook on H3.

Without hurry or fear, Camilo P. places the queen on F3. After toppling the queen on F3, Rat threatens Camilo P.'s king.

Camilo P. captures the enemy rook: the king leaps from E3 to F3.

Rat answers by moving the king from B7 to A7, while camilo P. slides the king across the board, from F3 to F4. With dungeon cunning, Rat brings the king to A6.

With a steady hand, Camilo P. brings the king to F5; then rat's king advances from A6 to B7. Camilo P. advances the king from F5 to G6, and right after that rat sets the king on B6, watching every square.

Without hurry or fear, Camilo P. places the king on F7. From the dark, Rat pushes the king to B7. Camilo P. claims the enemy pawn by landing on E7.

Rat answers by moving the king from B7 to A8, and camilo P. slides the pawn across the board, from E5 to E6. With dungeon cunning, Rat brings the king to A7.

With a steady hand, Camilo P. brings the king to D7, and right after that rat's pawn advances from A5 to A4. Camilo P. advances the pawn from E6 to E7; then rat sets the pawn on A3, watching every square.

Camilo P.'s pawn crowns on E8 and becomes a queen.

From the dark, Rat pushes the pawn to C5, and camilo P.'s queen takes C8, leaving E8 behind. Rat answers by moving the pawn from C5 to C4.

Camilo P. captures the pawn on C7 and leaves Rat in check.

With dungeon cunning, Rat brings the king to A6. Camilo P. captures the pawn on C4 and leaves Rat in check.

Rat's king advances from A6 to A7. Camilo P. advances the queen from C4 to C3, and right after that rat sets the king on B8, watching every square.

Camilo P. captures the enemy pawn: the queen leaps from C3 to A3.

From the dark, Rat pushes the king to B7. Camilo P. gives check with the queen on F3.

Rat answers by moving the king from B7 to B6. From E3, Camilo P.'s queen forces Rat to defend.

With dungeon cunning, Rat brings the king to A5. With a steady hand, Camilo P. brings the king to C6, and right after that rat's king advances from A5 to A4.

Camilo P. advances the king from C6 to C5; then rat sets the king on A5, watching every square. Without hurry or fear, Camilo P. places the queen on E8.

From the dark, Rat pushes the king to A6. Check: Camilo P. tightens the net by bringing the queen to C6.

Rat answers by moving the king from A6 to A5. And it is checkmate: Camilo P. ends the game on B5.