Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero answers with fury: the bishop leaps from D6 to E5 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
With a steady hand, our hero brings the bishop to A3, and slug's pawn advances from D6 to D5. A clean strike: our hero's pawn topples the bishop on C3.
Slug sets the pawn on B4, watching every square. From C3 to B4, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the knight to D7. A clean strike: our hero's pawn topples the pawn on C5.
Slug advances to C5 and claims our pawn.
our hero slides the pawn across the board, from H2 to H3, and with dungeon cunning, Slug brings the pawn to F6. A clean strike: our hero's pawn topples the pawn on G4.
Slug's king advances from E8 to E7. our hero advances the pawn from G4 to G5. Slug moves the pawn from F6 to G5 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the king to F8. From F3 to E4, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from F8 to E8. A clean strike: our hero's pawn topples the pawn on D5.
With dungeon cunning, Slug brings the pawn to C4. From A2 to B3, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from C4 to C3. our hero advances the pawn from E2 to E3, while slug sets the knight on E5, watching every square.
Without hurry or fear, our hero places the bishop on D6. From the dark, Slug pushes the king to D7.
A clean strike: our hero's bishop topples the knight on E5.
Slug answers by moving the king from D7 to E7. From E5 to C3, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the pawn to E4, while slug's king advances from D6 to C5.
our hero advances the pawn from E4 to E5. Slug moves the king from C5 to D5 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on E6. From the dark, Slug pushes the king to E4, and right after that our hero's pawn takes E7, leaving E6 behind.
Slug answers by moving the king from E4 to D3; then our hero slides the bishop across the board, from C3 to H8. With dungeon cunning, Slug brings the king to E3.
Promotion: on E8, our hero turns a pawn into a queen.
Slug's king advances from E3 to F4. From E5, our hero's bishop forces Slug to defend.
Slug sets the king on G4, watching every square, and right after that without hurry or fear, our hero places the queen on G8. From the dark, Slug pushes the king to F5; then our hero's queen takes G7, leaving G8 behind.
Slug answers by moving the king from F5 to E4. From G7 to G5, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the king to D5. With a steady hand, our hero brings the pawn to B4, while slug's king advances from D5 to E4.
our hero advances the pawn from B4 to B5, and slug sets the king on D3, watching every square. Without hurry or fear, our hero places the pawn on B6.
From the dark, Slug pushes the king to E4, and right after that our hero's pawn takes B7, leaving B6 behind. Slug answers by moving the king from E4 to D3.
Promotion: on B8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to E4. From F4, our hero's queen forces Slug to defend.
Slug's king advances from E4 to D5. Check: our hero tightens the net by bringing the queen to D4.
Slug sets the king on C6, watching every square. And it is checkmate: our hero ends the game on D6.