Battle chronicle
In the depths of Sewers, our hero faces Rat.
With an adventurer's precision, our hero takes the rival queen on C2.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero advances the pawn from H2 to H3, and rat sets the pawn on G3, watching every square. A clean strike: our hero's pawn topples the pawn on G3.
From the dark, Rat pushes the knight to B6, and right after that our hero's pawn takes D3, leaving D2 behind. Rat answers by moving the pawn from E7 to E6; then our hero slides the pawn across the board, from E2 to E3.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to D4, and rat's knight advances from B6 to D7.
A clean strike: our hero's pawn topples the pawn on C5.
Rat advances to B2 and claims our pawn.
Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the pawn to E5; then our hero's pawn takes E4, leaving E3 behind.
Rat's pawn crowns on B1 and a hostile queen is born.
our hero slides the pawn across the board, from H3 to H4, and with dungeon cunning, Rat brings the queen to A1. With a steady hand, our hero brings the king to D3, while rat's king advances from E7 to D8.
our hero advances the pawn from G3 to G4, and rat sets the pawn on A4, watching every square. Without hurry or fear, our hero places the pawn on H5.
Rat's queen reaches F1 and threatens our hero's king.
our hero's king takes D2, leaving D3 behind. Rat answers by moving the queen from F1 to B1.
A clean strike: our hero's pawn topples the pawn on G6.
Rat captures the pawn on C2 and puts our hero in check.
From D2 to C2, our hero's king swallows Rat's queen.
Rat's knight advances from D7 to B6. our hero advances the pawn from G6 to G7, while rat sets the king on C8, watching every square.
Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to D7. Check: our hero tightens the net by bringing the queen to G7.
Rat answers by moving the king from D7 to E8. By taking the pawn on E5, our hero drives Rat into check.
With dungeon cunning, Rat brings the king to F7. From F5, our hero's queen forces Rat to defend.
Rat's king advances from F7 to G7. Check: our hero tightens the net by bringing the queen to G5.
Rat sets the king on H7, watching every square. our hero gives check with the queen on F5.
From the dark, Rat pushes the king to H8, and right after that our hero's queen takes E6, leaving F5 behind. Rat answers by moving the pawn from A4 to A3.
A clean strike: our hero's queen topples the pawn on C6.
With dungeon cunning, Rat brings the knight to D7. From C6 to D7, our hero's queen swallows Rat's knight.
Rat's pawn advances from C7 to C6. A clean strike: our hero's queen topples the pawn on C6.
Rat sets the king on H7, watching every square, and right after that without hurry or fear, our hero places the queen on B5. From the dark, Rat pushes the king to H8; then our hero's queen takes B3, leaving B5 behind.
Rat answers by moving the king from H8 to G7. From B3 to A3, our hero's queen swallows Rat's pawn.
With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to C6, while rat's king advances from H7 to G7.
our hero advances the pawn from C6 to C7, and rat sets the king on H6, watching every square. Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to G7, and right after that our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the king from G7 to G6; then our hero slides the pawn across the board, from E5 to E6.
With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to E7, and rat's king advances from H6 to H7.
Promotion: on E8, our hero turns a pawn into a queen.
Rat sets the king on H6, watching every square, and right after that without hurry or fear, our hero places the queen on G3. From the dark, Rat pushes the king to G5.
From E7, our hero's queen forces Rat to defend.
Rat answers by moving the king from G5 to G6, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the king to H5.
With a steady hand, our hero brings the pawn to G6, while rat's king advances from H5 to H6. our hero advances the pawn from G6 to G7, and rat sets the king on H7, watching every square.
Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to H6, and right after that our hero's pawn takes A4, leaving A2 behind. Rat answers by moving the king from H6 to H5; then our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to A6, and rat's king advances from H6 to H5.
our hero advances the pawn from A6 to A7, while rat sets the king on H6, watching every square. Promotion: on A8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to H5. Check: our hero tightens the net by bringing the queen to F3.
Rat answers by moving the king from H5 to H6. And it is checkmate: our hero ends the game on H3.