Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on B7.
Giant Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero slides the pawn across the board, from F2 to F4, while with dungeon cunning, Giant Rat brings the king to D8. With a steady hand, our hero brings the pawn to F5, and giant Rat's bishop advances from G4 to E2.
A clean strike: our hero's king topples the bishop on E2.
Giant Rat sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the rook on B1. From the dark, Giant Rat pushes the bishop to B7.
By taking the bishop on B7, our hero drives Giant Rat into check.
Giant Rat answers by moving the king from E7 to D8. Check: our hero tightens the net by bringing the rook to B8.
With dungeon cunning, Giant Rat brings the king to D7. With a steady hand, our hero brings the pawn to F6, while giant Rat's knight advances from C4 to E3.
From E2 to E3, our hero's king swallows Giant Rat's knight.
Giant Rat sets the king on C6, watching every square; then without hurry or fear, our hero places the pawn on F7. From the dark, Giant Rat pushes the pawn to D5.
Promotion: on F8, our hero turns a pawn into a queen.
Check from Giant Rat: the pawn plants itself on D4.
A clean strike: our hero's king topples the pawn on E4.
With dungeon cunning, Giant Rat brings the king to D7. Check: our hero tightens the net by bringing the queen to D8.
Giant Rat's king advances from D7 to E6. A clean strike: our hero's queen topples the pawn on A5.
Giant Rat sets the king on D7, watching every square. From A5 to A6, our hero's queen swallows Giant Rat's pawn.
From the dark, Giant Rat pushes the pawn to D3. Check: our hero tightens the net by bringing the rook to B7.
Giant Rat answers by moving the king from D7 to E8. And it is checkmate: our hero ends the game on A8.