Battle chronicle
The duel begins: our hero against Spider on floor 3.
With an adventurer's precision, our hero takes the rival rook on C1.
Draw. The dungeon keeps the names of our hero and Spider.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to E3.
From the dark, Spider pushes the pawn to A5, while our hero's king takes E2, leaving E1 behind. Spider gives check with the knight on G3.
our hero slides the king across the board, from E2 to F3; then with dungeon cunning, Spider brings the pawn to F5. our hero claims the enemy knight by landing on G3.
Spider's king advances from E8 to D7. our hero advances the king from G3 to H4; then spider sets the king on D6, watching every square.
Without hurry or fear, our hero places the king on G5. From the dark, Spider pushes the pawn to A3. our hero captures the enemy pawn: the king leaps from G5 to F5.
Spider answers by moving the pawn from C3 to C2, while our hero slides the king across the board, from F5 to E4. With dungeon cunning, Spider brings the king to D7.
our hero captures the enemy pawn: the king leaps from E4 to E5.
Spider's king advances from D7 to C8. our hero advances the king from E5 to E6, and right after that spider sets the king on B8, watching every square.
our hero captures the enemy pawn: the king leaps from E6 to E7.
From the dark, Spider pushes the pawn to A2, while our hero's king takes D7, leaving E7 behind. On C1, Spider promotes and gains a reinforcing rook.
our hero captures the enemy rook: the bishop leaps from E3 to C1.
With dungeon cunning, Spider brings the pawn to C5. With a steady hand, our hero brings the bishop to B2, and right after that spider's king advances from B8 to A8.
our hero advances the king from D7 to C6; then spider sets the king on A7, watching every square. our hero claims the enemy pawn by landing on C5.
From the dark, Spider pushes the king to A6, and our hero's bishop takes D4, leaving B2 behind. Spider answers by moving the king from A6 to B7, while our hero slides the king across the board, from C5 to B5.
With dungeon cunning, Spider brings the king to A8. our hero captures the enemy pawn: the king leaps from B5 to A5.
On A1, Spider promotes and gains a reinforcing rook.
our hero claims the enemy rook by landing on A1.
Neither our hero nor Spider claims victory. A draw on the board.