Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's pawn lands on C3 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
Without hurry or fear, our hero places the king on D1. Slug's pawn falls on A2 and tears the pawn from our hero.
our hero captures the enemy bishop: the pawn leaps from B2 to C3.
Slug answers by moving the king from E8 to F8, while our hero slides the king across the board, from D1 to C1. With dungeon cunning, Slug brings the king to E8.
With a steady hand, our hero brings the king to B2; then slug's knight advances from F6 to H7. our hero claims the enemy pawn by landing on A2.
Slug sets the pawn on D5, watching every square, and without hurry or fear, our hero places the pawn on D3. From the dark, Slug pushes the pawn to F5, while our hero's pawn takes F3, leaving F2 behind.
Slug's pawn falls on D3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from C2 to D3.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to H3, and right after that slug's king advances from D7 to D6.
our hero captures the enemy pawn: the pawn leaps from H3 to G4.
Slug sets the pawn on B4, watching every square, while without hurry or fear, our hero places the king on B2. After toppling the pawn on C3, Slug threatens our hero's king.
our hero captures the enemy pawn: the king leaps from B2 to C3.
Slug gives check with the pawn on D4.
our hero slides the king across the board, from C3 to D2, and right after that with dungeon cunning, Slug brings the pawn to F4. With a steady hand, our hero brings the pawn to G5; then slug's pawn advances from B6 to B5.
our hero advances the pawn from G5 to G6, and right after that slug sets the knight on F6, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Slug pushes the king to D7, while our hero's pawn takes G3, leaving G2 behind. Slug answers by moving the king from D7 to C6.
our hero captures the enemy pawn: the pawn leaps from G3 to F4.
With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the pawn to F5, and right after that slug's king advances from C6 to B5.
our hero's pawn crowns on G8 and becomes a queen.
Slug sets the knight on D7, watching every square, while without hurry or fear, our hero places the queen on D8. From the dark, Slug pushes the pawn to B3.
our hero captures the knight on D7 and leaves Slug in check.
Slug answers by moving the king from B5 to A5, while our hero slides the queen across the board, from D7 to C6. With dungeon cunning, Slug brings the king to B4.
With a steady hand, our hero brings the queen to D5; then slug's king advances from B4 to A3. our hero captures the pawn on C5 and leaves Slug in check.
Slug sets the king on A2, watching every square. our hero captures the enemy pawn: the queen leaps from C5 to D4.
From the dark, Slug pushes the king to A3. From C5, our hero's queen forces Slug to defend.
Slug answers by moving the king from A3 to A2, and our hero slides the queen across the board, from C5 to C1. With dungeon cunning, Slug brings the pawn to B2.
With a steady hand, our hero brings the queen to C2, and right after that slug's king advances from A2 to A3. our hero advances the king from D2 to C3.
On B1, Slug promotes and gains a reinforcing bishop.
our hero claims the enemy bishop by landing on B1.
From the dark, Slug pushes the king to A4, and our hero's pawn takes F6, leaving F5 behind. Slug answers by moving the king from A4 to A3, while our hero slides the pawn across the board, from F6 to F7.
With dungeon cunning, Slug brings the king to A4. our hero's pawn crowns on F8 and becomes a queen.
Slug's king advances from A4 to A5. And it is checkmate: our hero ends the game on A8.