Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero's pawn lands on A3 and defeats Rat's pawn!

The duel ends in a draw: our hero and Rat withdraw.

Loading…

The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

With dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the pawn to E3, and right after that rat's pawn advances from D7 to D5.

our hero advances the pawn from D2 to D4. A cruel blow: Rat's pawn captures our hero's pawn on D4.

our hero claims the enemy pawn by landing on D4.

From the dark, Rat pushes the king to D8, and our hero's pawn takes C3, leaving C2 behind. Rat answers by moving the pawn from A5 to A4, while our hero slides the king across the board, from E1 to D2.

With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the king to C2; then rat's king advances from D8 to C8.

our hero advances the king from C2 to B2, and right after that rat sets the king on B8, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Rat pushes the king to A8, while our hero's king takes D3, leaving C2 behind. Rat answers by moving the king from A8 to A7, and our hero slides the king across the board, from D3 to E3.

With dungeon cunning, Rat brings the pawn to G4. With a steady hand, our hero brings the king to F4, and right after that rat's king advances from A7 to B6.

our hero advances the king from F4 to E5; then rat sets the king on B5, watching every square. Without hurry or fear, our hero places the king on E6.

From the dark, Rat pushes the king to A5, and our hero's king takes D7, leaving E6 behind. Rat answers by moving the king from A5 to B5.

our hero claims the enemy pawn by landing on C7.

With dungeon cunning, Rat brings the pawn to C5. our hero gives check with the pawn on C4.

A cruel blow: Rat's king captures our hero's pawn on C4.

our hero claims the enemy pawn by landing on C5.

Rat's king falls on C5 and tears the pawn from our hero.

Without hurry or fear, our hero places the pawn on F3. A cruel blow: Rat's pawn captures our hero's pawn on F3.

our hero claims the enemy pawn by landing on F3.

Rat answers by moving the king from C5 to D4, and our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the king to E3.

With a steady hand, our hero brings the pawn to H5. Rat's king falls on F3 and tears the pawn from our hero.

our hero advances the pawn from H5 to H6; then rat sets the king on E2, watching every square. Without hurry or fear, our hero places the pawn on H7.

From the dark, Rat pushes the king to D3. our hero's pawn crowns on H8 and becomes a queen.

Rat answers by moving the king from D3 to E4. our hero gives check with the queen on H7.

With dungeon cunning, Rat brings the king to E5. From G7, our hero's queen forces Rat to defend.

Rat's king advances from E5 to F4. Check: our hero tightens the net by bringing the queen to H6.

Rat sets the king on G3, watching every square. our hero gives check with the queen on G5.

From the dark, Rat pushes the king to F2. our hero claims the enemy pawn by landing on D5.

Rat answers by moving the king from F2 to G3, and our hero slides the queen across the board, from D5 to A5. With dungeon cunning, Rat brings the king to H3.

our hero claims the enemy pawn by landing on A4.

Rat's king advances from H3 to H2. our hero advances the queen from A4 to B3; then rat sets the king on G2, watching every square.

Without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to H1, and our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the king from H1 to G1, while our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to G2.

With a steady hand, our hero brings the pawn to A7; then rat's king advances from G2 to G1. our hero's pawn crowns on A8 and becomes a queen.

Rat sets the king on H2, watching every square. From H8, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G1, while our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the king from G1 to F2, and our hero slides the pawn across the board, from A3 to A4.

With dungeon cunning, Rat brings the king to G2. With a steady hand, our hero brings the pawn to A5, and right after that rat's king advances from G2 to F1.

our hero advances the pawn from A5 to A6; then rat sets the king on G2, watching every square. Without hurry or fear, our hero places the pawn on A7.

From the dark, Rat pushes the king to G1. our hero's pawn crowns on A8 and becomes a queen.

Rat answers by moving the king from G1 to F2. Check: our hero tightens the net by bringing the queen to F8.

With dungeon cunning, Rat brings the king to E2. our hero gives check with the queen on E8.

Rat's king advances from E2 to F2. our hero advances the queen from H8 to G8, and right after that rat sets the king on F1, watching every square.

Without hurry or fear, our hero places the queen on B2.

Draw. The dungeon keeps the names of our hero and Rat.