Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's queen lands on G6 and defeats Spider's knight!
The duel ends in a draw: our hero and Spider withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on C3.
Spider captures the pawn on G2 and puts our hero in check.
our hero slides the king across the board, from E1 to D1, and with dungeon cunning, Spider brings the pawn to A3. A clean strike: our hero's bishop topples the pawn on A3.
Spider's knight advances from E4 to D2. From D1 to D2, our hero's king swallows Spider's knight.
Spider sets the king on F7, watching every square; then without hurry or fear, our hero places the pawn on C4. From the dark, Spider pushes the king to E6, and right after that our hero's pawn takes C5, leaving C4 behind.
Spider answers by moving the king from E6 to D5; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Spider brings the knight to F4.
With a steady hand, our hero brings the pawn to C7, and spider's pawn advances from E5 to E4. Promotion: on C8, our hero turns a pawn into a queen.
Spider sets the pawn on E5, watching every square. From C8 to A6, our hero's queen swallows Spider's pawn.
Spider's pawn reaches E3 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E3.
Spider answers by moving the knight from F4 to H5, and right after that our hero slides the king across the board, from E3 to E2. Spider gives check with the knight on F4.
With a steady hand, our hero brings the king to D1, while spider's knight advances from F4 to G6. From A6 to F6, our hero's queen swallows Spider's pawn.
Spider sets the king on C4, watching every square. A clean strike: our hero's queen topples the knight on G6.
From the dark, Spider pushes the king to D5, and right after that our hero's queen takes G5, leaving G6 behind. Spider answers by moving the king from D5 to C4.
A clean strike: our hero's queen topples the pawn on E5.
With dungeon cunning, Spider brings the king to B3. With a steady hand, our hero brings the bishop to C5, and spider's king advances from B3 to A2.
our hero advances the king from D1 to E2, while spider sets the king on B1, watching every square. Without hurry or fear, our hero places the knight on F3.
From the dark, Spider pushes the king to A2; then our hero's bishop takes D4, leaving C5 behind. Spider answers by moving the king from A2 to A3.
Check: our hero tightens the net by bringing the queen to A5.
With dungeon cunning, Spider brings the king to B3. our hero gives check with the knight on D2.
Spider's king advances from B3 to C2. From A2, our hero's queen forces Spider to defend.
Spider sets the king on C1, watching every square. Check: our hero tightens the net by bringing the queen to A1.
From the dark, Spider pushes the king to C2, and right after that our hero's pawn takes H3, leaving H2 behind.
Draw. The dungeon keeps the names of our hero and Spider.