Battle chronicle

The duel begins: our hero against Slug on floor 2.

our hero answers with fury: the bishop leaps from B2 to A1 and captures the enemy rook.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

our hero captures the enemy bishop: the pawn leaps from B2 to C3.

With dungeon cunning, Slug brings the pawn to B4. our hero claims the enemy pawn by landing on B4.

Slug's king advances from E8 to D8. our hero captures the enemy pawn: the pawn leaps from B4 to C5.

Slug sets the king on E7, watching every square. our hero claims the enemy pawn by landing on B6.

Slug's pawn falls on A2 and tears the pawn from our hero.

our hero's bishop takes B2, leaving C1 behind. On A1, Slug promotes and gains a reinforcing rook.

our hero claims the enemy rook by landing on A1.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to B7; then slug's knight advances from F6 to D7.

our hero advances the pawn from H2 to H3, and right after that slug sets the king on E7, watching every square. our hero captures the enemy pawn: the pawn leaps from H3 to G4.

From the dark, Slug pushes the knight to E5, while our hero's pawn takes F3, leaving F2 behind. Slug gives check with the knight on D3.

our hero captures the enemy knight: the pawn leaps from E2 to D3.

With dungeon cunning, Slug brings the pawn to F6. our hero claims the enemy pawn by landing on E4.

Slug's king advances from E7 to D8. our hero's pawn crowns on B8 and becomes a queen.

Slug sets the king on D7, watching every square, while without hurry or fear, our hero places the queen on F8. From the dark, Slug pushes the pawn to F5.

our hero captures the pawn on F5 and leaves Slug in check.

Slug answers by moving the king from D7 to D8, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to E8.

With a steady hand, our hero brings the pawn to G6; then slug's king advances from E8 to E7. our hero advances the pawn from G6 to G7, and right after that slug sets the king on D8, watching every square.

our hero's pawn crowns on G8 and becomes a queen.

From the dark, Slug pushes the king to C7, while our hero's queen takes F6, leaving F5 behind. Slug answers by moving the pawn from D6 to D5.

our hero captures the enemy pawn: the pawn leaps from E4 to D5.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the queen to A6, and right after that slug's king advances from D7 to E7.

Check: our hero tightens the net by bringing the pawn to D6.

Slug sets the king on D7, watching every square. our hero gives check with the queen on A7.

Slug's king falls on D6 and tears the pawn from our hero.

our hero's bishop takes D4, leaving A1 behind. Slug answers by moving the king from D6 to C6, while our hero slides the queen across the board, from A7 to B8.

With dungeon cunning, Slug brings the king to D7. our hero gives check with the queen on G7.

Slug's king advances from D7 to E6. our hero advances the pawn from F3 to F4, and right after that slug sets the king on D5, watching every square.

Without hurry or fear, our hero places the bishop on C3. From the dark, Slug pushes the king to E6, while our hero's pawn takes D4, leaving D2 behind.

Slug answers by moving the king from E6 to F5, and our hero slides the queen across the board, from B8 to B4. With dungeon cunning, Slug brings the king to E4.

Check: our hero tightens the net by bringing the pawn to D5.

Slug's king advances from E4 to F5. our hero advances the pawn from D5 to D6; then slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the queen on B6. From the dark, Slug pushes the king to F5, and our hero's pawn takes D7, leaving D6 behind.

A cruel blow: Slug's king captures our hero's pawn on F4.

our hero's pawn crowns on D8 and becomes a queen.

With dungeon cunning, Slug brings the king to E4. Mate. our hero's queen on G4 leaves Slug with no escape.