Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on D3.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat answers by moving the pawn from A5 to A4, and right after that our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the pawn to G3.

A clean strike: our hero's pawn topples the pawn on G3.

Rat's knight advances from D7 to E5. our hero advances the king from E1 to E2, and rat sets the knight on F7, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the pawn to C4, and right after that our hero's king takes D4, leaving E3 behind.

Rat answers by moving the pawn from E7 to E6. A clean strike: our hero's king topples the pawn on C4.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to H4. Rat gives check with the knight on E5.

our hero advances the king from C4 to B4. Rat's knight reaches D3 and threatens our hero's king.

From C2 to D3, our hero's pawn swallows Rat's knight.

From the dark, Rat pushes the king to F7; then our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from F7 to F6, and right after that our hero slides the pawn across the board, from G2 to G3.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to E5, while rat's king advances from F7 to F8.

our hero advances the pawn from D3 to D4, and rat sets the king on E8, watching every square. Without hurry or fear, our hero places the king on C5.

From the dark, Rat pushes the king to D7, and right after that our hero's pawn takes G5, leaving G4 behind. Rat answers by moving the king from D7 to D8.

A clean strike: our hero's king topples the pawn on C6.

With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the pawn to D3, and rat's king advances from C8 to B8.

our hero advances the king from C6 to D7, while rat sets the pawn on C6, watching every square. From D7 to E6, our hero's king swallows Rat's pawn.

From the dark, Rat pushes the king to C8; then our hero's king takes D6, leaving E6 behind. Rat answers by moving the king from C8 to B7, and right after that our hero slides the pawn across the board, from E5 to E6.

With dungeon cunning, Rat brings the king to A6. With a steady hand, our hero brings the pawn to E7, while rat's king advances from A6 to B6.

Promotion: on E8, our hero turns a pawn into a queen.

Rat sets the king on A6, watching every square. By taking the pawn on C6, our hero drives Rat into check.

From the dark, Rat pushes the king to A7, and right after that our hero's queen takes B5, leaving C6 behind. Rat answers by moving the king from A7 to A8; then our hero slides the king across the board, from D6 to C7.

With dungeon cunning, Rat brings the king to A7. And it is checkmate: our hero ends the game on A4.