Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

our hero answers with fury: the knight leaps from G5 to E4 and captures the enemy knight.

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

With dungeon cunning, Spider brings the pawn to C2. With a steady hand, our hero brings the pawn to G4; then spider's knight advances from F6 to D5.

our hero advances the knight from G1 to F3, and right after that spider sets the pawn on G5, watching every square. our hero captures the enemy pawn: the knight leaps from F3 to G5.

From the dark, Spider pushes the pawn to A3. our hero claims the enemy knight by landing on E4.

From the shadows, Backstab. Spider loses a piece to our hero's blade.

Spider answers by moving the pawn from C7 to C6; then our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Spider brings the knight to B4, and right after that with a steady hand, our hero brings the pawn to G6.

On C1, Spider promotes and gains a reinforcing bishop.

our hero captures the enemy bishop: the bishop leaps from E3 to C1.

Spider sets the king on F8, watching every square. our hero claims the enemy pawn by landing on A3.

Check from Spider: the knight plants itself on C2.

our hero's king takes D2, leaving E1 behind. our hero activates Backstab and silently removes a threat from Spider.

Spider answers by moving the king from F8 to G8. our hero claims the enemy pawn by landing on E7.

With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the knight to C5, and right after that spider's king advances from G8 to H8.

From F6, our hero's bishop forces Spider to defend.

Spider sets the king on G8, watching every square, while without hurry or fear, our hero places the pawn on G7. From the dark, Spider pushes the king to H7, and our hero's pawn takes E4, leaving E2 behind.

Spider answers by moving the pawn from A5 to A4. our hero captures the enemy pawn: the knight leaps from C5 to A4.

With dungeon cunning, Spider brings the king to G8. With a steady hand, our hero brings the pawn to E5; then spider's king advances from G8 to H7.

our hero advances the pawn from E5 to E6. Spider sets the pawn on C5, watching every square, and without hurry or fear, our hero places the pawn on E7.

From the dark, Spider pushes the king to H6. our hero's pawn crowns on E8 and becomes a queen.

Spider answers by moving the pawn from C5 to C4. our hero gives check with the queen on H8.

With dungeon cunning, Spider brings the king to G6. our hero's pawn crowns on G8 and becomes a queen.

Spider's king advances from G6 to F5, and our hero advances the queen from G8 to G3. Spider sets the king on E6, watching every square.

our hero gives check with the queen on G4.

From the dark, Spider pushes the king to D6. our hero claims the enemy pawn by landing on C4.

Spider answers by moving the king from D6 to D7. our hero slides the queen across the board, from C4 to C5, and right after that with dungeon cunning, Spider brings the king to E6.

With a steady hand, our hero brings the queen to H6; then spider's king advances from E6 to F7. From C4, our hero's queen forces Spider to defend.

Spider sets the king on E8, watching every square. Check: our hero tightens the net by bringing the queen to H8.

From the dark, Spider pushes the king to D7. our hero gives check with the queen on D5.

Spider answers by moving the king from D7 to C7. From D8, our hero's bishop forces Spider to defend.

With dungeon cunning, Spider brings the king to B8. Check: our hero tightens the net by bringing the queen to E5.

Spider's king advances from B8 to A7. our hero gives check with the queen on C5.

Spider sets the king on A8, watching every square. From D5, our hero's queen forces Spider to defend.

From the dark, Spider pushes the king to B8. Check: our hero tightens the net by bringing the queen to D6.

Spider answers by moving the king from B8 to A8. our hero gives check with the queen on C6.

With dungeon cunning, Spider brings the king to A7. With a steady hand, our hero brings the knight to C5.

The duel ends in a draw: our hero and Spider withdraw.