Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's king captures our hero's knight on H7.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the pawn to E5, and our hero's pawn takes G4, leaving G2 behind. Rat answers by moving the king from E8 to E7, while our hero slides the pawn across the board, from F2 to F3.

With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to C3; then rat's pawn advances from D7 to D6.

our hero advances the knight from G1 to H3, and right after that rat sets the pawn on G5, watching every square. our hero captures the enemy pawn: the knight leaps from H3 to G5.

From the dark, Rat pushes the pawn to D5, while our hero's pawn takes D3, leaving D2 behind. Rat answers by moving the king from D8 to E7, and our hero slides the bishop across the board, from C1 to B2.

With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the pawn to E3, and right after that rat's pawn advances from D5 to D4.

our hero captures the enemy pawn: the pawn leaps from C3 to D4.

Rat sets the pawn on E4, watching every square. our hero claims the enemy pawn by landing on E4.

From the dark, Rat pushes the king to G8. our hero captures the enemy pawn: the pawn leaps from D4 to C5.

Rat answers by moving the pawn from A5 to A4, while our hero slides the bishop across the board, from B2 to F6. With dungeon cunning, Rat brings the king to F8.

our hero gives check with the knight on H7.

Rat's king advances from F8 to G8. our hero advances the pawn from E4 to E5. Rat's king falls on H7 and tears the knight from our hero.

Without hurry or fear, our hero places the bishop on H8. From the dark, Rat pushes the king to G8, while our hero's pawn takes E6, leaving E5 behind.

Rat answers by moving the king from G8 to H7, and our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Rat brings the king to H6.

our hero's pawn crowns on E8 and becomes a queen.

Rat's king advances from H6 to H7. our hero gives check with the queen on H5.

Rat sets the king on G8, watching every square. From G6, our hero's queen forces Rat to defend.

Rat's king falls on H8 and tears the bishop from our hero.

our hero's pawn takes E4, leaving E3 behind.

Draw. The dungeon keeps the names of our hero and Rat.