Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

With an adventurer's precision, our hero takes the rival knight on E5.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the king to D8, and our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the knight from D7 to E5, while our hero slides the pawn across the board, from D2 to D3.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to D2; then rat's pawn advances from C5 to C4.

our hero advances the king from D2 to C3, and right after that rat sets the knight on F7, watching every square. our hero captures the enemy pawn: the king leaps from C3 to C4.

From the dark, Rat pushes the king to C8, while our hero's king takes C5, leaving C4 behind. Rat answers by moving the king from C8 to B7, and our hero slides the pawn across the board, from A3 to A4.

With dungeon cunning, Rat brings the knight to E5. With a steady hand, our hero brings the king to D4, and right after that rat's pawn advances from E7 to E6.

our hero captures the enemy knight: the king leaps from D4 to E5.

Rat sets the king on A7, watching every square. our hero claims the enemy pawn by landing on E6.

From the dark, Rat pushes the pawn to C5, and our hero's king takes D5, leaving E6 behind. Rat answers by moving the pawn from C5 to C4.

our hero claims the enemy pawn by landing on C4.

With dungeon cunning, Rat brings the king to A8. With a steady hand, our hero brings the king to B5; then rat's pawn advances from C7 to C5.

our hero claims the enemy pawn by landing on C5.

Rat sets the king on A7, watching every square, and without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to B8.

our hero claims the enemy pawn by landing on A5.

Rat answers by moving the king from B8 to B7, and our hero slides the king across the board, from A5 to B5. With dungeon cunning, Rat brings the king to A8.

With a steady hand, our hero brings the king to C5, and right after that rat's king advances from A8 to B8. our hero advances the king from C5 to D6; then rat sets the king on A8, watching every square.

Without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the pawn to G5, and our hero's king takes F5, leaving E6 behind.

Rat answers by moving the king from A8 to A7. our hero claims the enemy pawn by landing on G5.

With dungeon cunning, Rat brings the king to B8. our hero captures the enemy pawn: the king leaps from G5 to G4.

Rat's king advances from B8 to A8. our hero advances the pawn from C2 to C4, and right after that rat sets the king on B8, watching every square.

Without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the king to C8, while our hero's pawn takes D5, leaving D4 behind.

Rat answers by moving the king from C8 to D7, and our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the king to C8.

With a steady hand, our hero brings the king to F5, and right after that rat's king advances from C8 to D8. our hero advances the king from F5 to E6; then rat sets the king on E8, watching every square.

Without hurry or fear, our hero places the pawn on D6. From the dark, Rat pushes the king to F8, and our hero's pawn takes D7, leaving D6 behind.

Rat answers by moving the king from F8 to G7. our hero's pawn crowns on D8 and becomes a queen.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to C6; then rat's king advances from H7 to G7.

our hero advances the pawn from C6 to C7, and right after that rat sets the king on H7, watching every square. our hero's pawn crowns on C8 and becomes a queen.

From the dark, Rat pushes the king to G7, while our hero's king takes E5, leaving E6 behind. Rat answers by moving the king from G7 to H7, and our hero slides the queen across the board, from C8 to C6.

With dungeon cunning, Rat brings the king to G7. Check: our hero tightens the net by bringing the queen to D7.

Rat's king advances from G7 to G8. And it is checkmate: our hero ends the game on C8.