Battle chronicle
Jesus L. draws pieces against Spider. The dungeon watches in silence.
With an adventurer's precision, Jesus L. takes the rival knight on D2.
Spider falls to Jesus L.'s mate. The legend grows.
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The battle, move by move
With a steady hand, Jesus L. brings the knight to F3, while spider's king advances from E8 to F8. From F3 to E5, Jesus L.'s knight swallows Spider's pawn.
Spider captures the pawn on D2 and puts Jesus L. in check.
A clean strike: Jesus L.'s bishop topples the pawn on D2.
Spider advances to D2 and claims our bishop.
Long castle: Jesus L. shifts the king to a new refuge. Spider answers by moving the knight from F6 to E4.
By taking the pawn on G6, Jesus L. drives Spider into check.
With dungeon cunning, Spider brings the king to E8. With a steady hand, Jesus L. brings the knight to F4, and spider's pawn advances from A4 to A3.
A clean strike: Jesus L.'s pawn topples the pawn on A3.
Spider sets the pawn on E5, watching every square, and right after that without hurry or fear, Jesus L. places the knight on D5. From the dark, Spider pushes the knight to F2.
A clean strike: Jesus L.'s knight topples the pawn on E3.
Spider answers by moving the king from E8 to D7. By taking the knight on D2, Jesus L. drives Spider into check.
With dungeon cunning, Spider brings the king to E7. With a steady hand, Jesus L. brings the rook to D5, while spider's knight advances from F2 to H1.
By taking the pawn on E5, Jesus L. drives Spider into check.
Spider sets the king on F7, watching every square; then without hurry or fear, Jesus L. places the knight on G4. From the dark, Spider pushes the king to G6.
From E6, Jesus L.'s rook forces Spider to defend.
Spider answers by moving the king from G6 to G5; then jesus L. slides the knight across the board, from G4 to F6. With dungeon cunning, Spider brings the king to H4.
From E6 to A6, Jesus L.'s rook swallows Spider's pawn.
Spider's king advances from H4 to G5. Jesus L. advances the knight from F6 to E8, while spider sets the pawn on C6, watching every square.
From A6 to C6, Jesus L.'s rook swallows Spider's pawn.
From the dark, Spider pushes the king to F5. Jesus L. gives check with the rook on C5.
Spider answers by moving the king from F5 to E6, and right after that jesus L. slides the pawn across the board, from A3 to A4. With dungeon cunning, Spider brings the king to D7.
With a steady hand, Jesus L. brings the knight to C7, while spider's knight advances from H1 to G3. Jesus L. advances the pawn from A4 to A5.
Spider captures the pawn on E2 and puts Jesus L. in check.
Without hurry or fear, Jesus L. places the king on D2. From the dark, Spider pushes the king to D6. From D2 to E2, Jesus L.'s king swallows Spider's knight.
Spider answers by moving the king from D6 to D7; then jesus L. slides the pawn across the board, from A5 to A6. With dungeon cunning, Spider brings the king to D6.
With a steady hand, Jesus L. brings the rook to B5, and spider's king advances from D6 to D7. Jesus L. advances the knight from C7 to D5, while spider sets the king on C6, watching every square.
Without hurry or fear, Jesus L. places the rook on B7. From the dark, Spider pushes the king to C5; then jesus L.'s knight takes E7, leaving D5 behind.
Spider answers by moving the king from C5 to C4, and right after that jesus L. slides the pawn across the board, from A6 to A7. With dungeon cunning, Spider brings the king to D4.
Promotion: on A8, Jesus L. turns a pawn into a queen.
Spider's king advances from D4 to C4. From A4, Jesus L.'s queen forces Spider to defend.
Spider sets the king on C3, watching every square. Check: Jesus L. tightens the net by bringing the rook to B3.
Spider advances to C2 and claims our pawn.
Jesus L. gives check with the rook on D3.
Spider answers by moving the king from C2 to C1. From D1, Jesus L.'s rook forces Spider to defend.
With dungeon cunning, Spider brings the king to B2. Jesus L. delivers the final mate from B3.