Battle chronicle

The duel begins: Jesus L. against Slug on floor 2.

A cruel blow: Slug's bishop captures Jesus L.'s queen on G4.

The duel ends in a draw: Jesus L. and Slug withdraw.

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The battle, move by move

With a steady hand, Jesus L. brings the pawn to H4; then slug's bishop advances from E4 to H7. Jesus L. advances the pawn from H4 to H5, and right after that slug sets the pawn on C4, watching every square.

Without hurry or fear, Jesus L. places the pawn on H6. From the dark, Slug pushes the bishop to E4, while jesus L.'s pawn takes H7, leaving H6 behind.

Slug answers by moving the bishop from E4 to D5. Jesus L.'s pawn crowns on H8 and becomes a queen.

With dungeon cunning, Slug brings the king to E7. Jesus L. claims the enemy pawn by landing on C3.

Slug's king advances from E7 to E6. Check: Jesus L. tightens the net by bringing the queen to E3.

Slug sets the king on F6, watching every square. Jesus L. claims the enemy pawn by landing on B6.

From the dark, Slug pushes the king to E5. Jesus L. captures the enemy pawn: the queen leaps from B6 to B5.

Slug answers by moving the knight from B3 to D2. Check: Jesus L. tightens the net by bringing the queen to B2.

With dungeon cunning, Slug brings the king to E6. Jesus L. captures the enemy knight: the queen leaps from B2 to D2.

Slug's bishop advances from D5 to F3. Jesus L. advances the queen from D2 to F4, and right after that slug sets the pawn on F6, watching every square.

Jesus L. captures the pawn on G4 and leaves Slug in check.

A cruel blow: Slug's bishop captures Jesus L.'s queen on G4.

Jesus L.'s king takes F2, leaving E1 behind. Slug answers by moving the pawn from C4 to C3, and jesus L. slides the king across the board, from F2 to E1.

With dungeon cunning, Slug brings the king to E5. With a steady hand, Jesus L. brings the king to F2, and right after that slug's king advances from E5 to D4.

Jesus L. advances the king from F2 to G3; then slug sets the king on C5, watching every square. Jesus L. claims the enemy bishop by landing on G4.

From the dark, Slug pushes the king to B5, and jesus L.'s king takes F3, leaving G4 behind. Slug answers by moving the king from B5 to C4, while jesus L. slides the king across the board, from F3 to E2.

With dungeon cunning, Slug brings the king to C5. With a steady hand, Jesus L. brings the king to D3; then slug's king advances from C5 to B5.

Jesus L. claims the enemy pawn by landing on C3.

Slug sets the king on A6, watching every square, and without hurry or fear, Jesus L. places the king on D4. From the dark, Slug pushes the pawn to F5, while jesus L.'s king takes D5, leaving D4 behind.

Slug answers by moving the king from A6 to B5. Jesus L. captures the enemy pawn: the king leaps from D5 to D6.

With dungeon cunning, Slug brings the pawn to F4. With a steady hand, Jesus L. brings the king to E5, and right after that slug's king advances from B5 to C4.

Jesus L. captures the enemy pawn: the king leaps from E5 to F4.

Draw. The dungeon keeps the names of Jesus L. and Slug.