Battle chronicle
our hero draws pieces against Geist. The dungeon watches in silence.
A cruel blow: Geist's bishop captures our hero's rook on A7.
Checkmate! our hero topples Geist and claims victory.
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The battle, move by move
A clean strike: our hero's rook topples the rook on A3.
Geist sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the bishop on H3. From the dark, Geist pushes the knight to D5; then our hero's rook takes F1, leaving H1 behind.
Geist answers by moving the bishop from B5 to C6, and right after that our hero slides the rook across the board, from A3 to C3. With dungeon cunning, Geist brings the knight to C7.
A clean strike: our hero's rook topples the pawn on C4.
Geist's knight advances from C7 to D5. our hero advances the king from E1 to D2, and geist sets the knight on B6, watching every square.
Without hurry or fear, our hero places the rook on C3. From the dark, Geist pushes the knight to D5, and right after that our hero's rook takes D3, leaving C3 behind.
Geist answers by moving the king from D8 to C7; then our hero slides the rook across the board, from F1 to F8. With dungeon cunning, Geist brings the pawn to A6.
With a steady hand, our hero brings the rook to A8, and geist's knight advances from D5 to F6. A clean strike: our hero's rook topples the pawn on A6.
In that instant, Backstab: one of Geist's pieces vanishes without a trace.
Geist sets the knight on D5, watching every square. Without hurry or fear, our hero places the rook on F3; then from the dark, Geist pushes the pawn to G4.
A clean strike: our hero's bishop topples the pawn on G4.
Geist answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from H2 to H4. Check from Geist: the bishop plants itself on B4.
With a steady hand, our hero brings the king to C2. Geist captures the pawn on E2 and puts our hero in check.
our hero advances the king from C2 to D1. Geist's rook reaches E1 and threatens our hero's king.
Without hurry or fear, our hero places the king on C2. Check from Geist: the rook plants itself on E2.
our hero's king takes B1, leaving C2 behind. Geist gives check with the rook on E1.
our hero slides the king across the board, from B1 to B2. With dungeon cunning, Geist brings the bishop to C5, and with a steady hand, our hero brings the pawn to H5.
our hero wraps a piece in Stealth; Geist passes through the square without seeing it.
Check from Geist: the bishop plants itself on D4.
our hero advances the king from B2 to C2. Geist sets the rook on E3, watching every square; then without hurry or fear, our hero places the rook on F7.
Geist's knight reaches B4 and threatens our hero's king.
our hero's king takes D2, leaving C2 behind, and geist answers by moving the bishop from C6 to H1. By taking the pawn on E7, our hero drives Geist into check.
With dungeon cunning, Geist brings the king to D8. With a steady hand, our hero brings the rook to A7. Geist's pawn reaches C3 and threatens our hero's king.
our hero advances the king from D2 to D1. Check from Geist: the bishop plants itself on F3.
A clean strike: our hero's bishop topples the bishop on F3.
our hero activates Backstab and silently removes a threat from Geist.
From the dark, Geist pushes the pawn to A3, while our hero's rook takes H7, leaving E7 behind. Geist moves the bishop from D4 to A7 and topples our hero's rook.
A clean strike: our hero's rook topples the bishop on A7.
With dungeon cunning, Geist brings the king to C8. From A7 to A3, our hero's rook swallows Geist's pawn.
Geist gives check with the pawn on C2.
our hero advances the king from D1 to C1. From the shadows, Backstab. Geist loses a piece to our hero's blade.
Geist sets the king on C7, watching every square.
Geist falls to our hero's mate. The legend grows.