Battle chronicle
our hero draws pieces against Bat. The dungeon watches in silence.
Bat moves its pawn from E2 to F1 and topples our hero's queen!
Neither our hero nor Bat claims victory. A draw on the board.
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The battle, move by move
Without hurry or fear, our hero places the pawn on G3. From the dark, Bat pushes the rook to D4, and right after that our hero's pawn takes E3, leaving E2 behind.
Bat's rook reaches D1 and threatens our hero's king.
A clean strike: our hero's king topples the rook on D1.
With dungeon cunning, Bat brings the king to E7. With a steady hand, our hero brings the pawn to G4, and bat's king advances from E7 to F8.
our hero advances the pawn from H2 to H4, while bat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on H5.
From the dark, Bat pushes the pawn to B5; then our hero's king takes D2, leaving D1 behind. Bat answers by moving the pawn from D6 to D5, and right after that our hero slides the king across the board, from D2 to C3.
With dungeon cunning, Bat brings the pawn to A3. A clean strike: our hero's pawn topples the pawn on A3.
Bat's king advances from F7 to F6. our hero advances the king from C3 to D2, and bat sets the pawn on D4, watching every square.
A clean strike: our hero's pawn topples the pawn on D4.
From the dark, Bat pushes the king to G5, and right after that our hero's king takes C3, leaving D2 behind. Bat captures the pawn on D4 and puts our hero in check.
our hero slides the king across the board, from C3 to D2, while with dungeon cunning, Bat brings the pawn to C4. Check: our hero tightens the net by bringing the pawn to F4.
Bat's king advances from G5 to F6. our hero gives check with the pawn on G5.
Bat advances to G5 and claims our pawn.
By taking the pawn on G5, our hero drives Bat into check.
From the dark, Bat pushes the king to E5; then our hero's pawn takes H6, leaving H5 behind. Bat answers by moving the king from E5 to D5, and right after that our hero slides the pawn across the board, from G5 to G6.
Check from Bat: the pawn plants itself on E3.
With a steady hand, our hero brings the king to E1, while bat's pawn advances from C4 to C3. our hero advances the pawn from H6 to H7, and bat sets the pawn on C2, watching every square.
Promotion: on H8, our hero turns a pawn into a queen.
Bat's pawn crowns on C1 and a hostile queen is born.
our hero's king takes E2, leaving E1 behind. Bat answers by moving the king from D5 to C6; then our hero slides the pawn across the board, from G6 to G7.
Bat's queen reaches D2 and threatens our hero's king.
With a steady hand, our hero brings the king to F3, and bat's queen advances from D2 to A2. Promotion: on G8, our hero turns a pawn into a queen.
Bat gives check with the queen on F2.
Without hurry or fear, our hero places the king on E4. From the dark, Bat pushes the queen to F6; then our hero's queen takes B3, leaving G8 behind.
Bat answers by moving the queen from F6 to F7. From B3 to F7, our hero's queen swallows Bat's queen.
With dungeon cunning, Bat brings the pawn to E2. With a steady hand, our hero brings the queen to F1. Bat's pawn crowns on F1 and a hostile queen is born.
From E4 to D4, our hero's king swallows Bat's pawn.
Check from Bat: the queen plants itself on D1.
Without hurry or fear, our hero places the king on E5. Bat gives check with the queen on A1.
our hero's king takes E6, leaving E5 behind. Bat answers by moving the queen from A1 to B1; then our hero slides the king across the board, from E6 to E7.
With dungeon cunning, Bat brings the pawn to B4. With a steady hand, our hero brings the king to D8. Bat gives check with the queen on D3.
our hero advances the king from D8 to C8, while bat sets the queen on D4, watching every square. Without hurry or fear, our hero places the king on B8.
Bat captures the queen on H8 and puts our hero in check.
our hero's king takes A7, leaving B8 behind. our hero activates Backstab and silently removes a threat from Bat.
Bat advances to A3 and claims our pawn.
our hero slides the king across the board, from A7 to A6. With dungeon cunning, Bat brings the pawn to A2, while with a steady hand, our hero brings the king to A5.
Check from Bat: the queen plants itself on C3.
our hero advances the king from A5 to A4. Bat gives check with the queen on C4.
Without hurry or fear, our hero places the king on A3. From the shadows, Backstab. Bat loses a piece to our hero's blade.
From the dark, Bat pushes the queen to G8; then our hero's king takes B4, leaving A3 behind. Bat answers by moving the king from C6 to B6.
our hero slides the king across the board, from B4 to A4, and with dungeon cunning, Bat brings the queen to H7. With a steady hand, our hero brings the king to B4, while bat's queen advances from H7 to H2.
our hero advances the king from B4 to C4. Check from Bat: the queen plants itself on H4.
Without hurry or fear, our hero places the king on D5. From the dark, Bat pushes the queen to F2, and right after that our hero's king takes D6, leaving D5 behind.
Bat's queen reaches D4 and threatens our hero's king.
our hero slides the king across the board, from D6 to E6, while with dungeon cunning, Bat brings the queen to C3. With a steady hand, our hero brings the king to D6, and bat's queen advances from C3 to E3.
our hero advances the king from D6 to D7. Bat sets the king on A7, watching every square, and right after that without hurry or fear, our hero places the king on C7.
From the dark, Bat pushes the queen to D3; then our hero's king takes C6, leaving C7 behind. Bat answers by moving the queen from D3 to D4.
our hero slides the king across the board, from C6 to C7, and with dungeon cunning, Bat brings the queen to B4. With a steady hand, our hero brings the king to C6, while bat's queen advances from B4 to B2.
our hero advances the king from C6 to C7. Bat sets the queen on B5, watching every square; then without hurry or fear, our hero places the king on C8.
From the dark, Bat pushes the queen to B6, and right after that our hero's king takes D7, leaving C8 behind. Check from Bat: the queen plants itself on D4.
our hero slides the king across the board, from D7 to C7, while with dungeon cunning, Bat brings the queen to D5. With a steady hand, our hero brings the king to C8.
Bat's queen reaches E6 and threatens our hero's king.
our hero advances the king from C8 to C7. Check from Bat: the queen plants itself on E7.
Without hurry or fear, our hero places the king on C8. Bat gives check with the queen on E6.
our hero's king takes C7, leaving C8 behind. Bat's queen reaches F7 and threatens our hero's king.
our hero slides the king across the board, from C7 to C8, and with dungeon cunning, Bat brings the queen to F6. With a steady hand, our hero brings the king to C7, while bat's queen advances from F6 to H4.
our hero advances the king from C7 to C6. Bat sets the queen on F2, watching every square; then without hurry or fear, our hero places the king on B5.
From the dark, Bat pushes the king to B7, and right after that our hero's king takes A5, leaving B5 behind. Bat answers by moving the queen from F2 to F6.
our hero slides the king across the board, from A5 to B5, while with dungeon cunning, Bat brings the queen to D6. With a steady hand, our hero brings the king to A5, and bat's king advances from B7 to C6.
our hero advances the king from A5 to A6. Bat sets the queen on D4, watching every square, and right after that without hurry or fear, our hero places the king on A5.
From the dark, Bat pushes the king to D5; then our hero's king takes B5, leaving A5 behind. Bat answers by moving the queen from D4 to F4.
our hero slides the king across the board, from B5 to B6, and with dungeon cunning, Bat brings the queen to H4. With a steady hand, our hero brings the king to B5, while bat's queen advances from H4 to H8.
our hero advances the king from B5 to B4. Check from Bat: the queen plants itself on H4.
Without hurry or fear, our hero places the king on B5. From the dark, Bat pushes the queen to E7, and right after that our hero's king takes B6, leaving B5 behind.
Bat answers by moving the king from D5 to E6. our hero slides the king across the board, from B6 to C6, while with dungeon cunning, Bat brings the queen to A7.
With a steady hand, our hero brings the king to B5, and bat's queen advances from A7 to A3. our hero advances the king from B5 to C6.
Bat sets the queen on A5, watching every square, and right after that without hurry or fear, our hero places the king on B7. Check from Bat: the queen plants itself on B4.
our hero's king takes C7, leaving B7 behind, while bat answers by moving the king from E6 to F5. our hero slides the king across the board, from C7 to D7, and with dungeon cunning, Bat brings the king to G5.
With a steady hand, our hero brings the king to E6, while bat's king advances from G5 to G4. our hero advances the king from E6 to E5.
Bat sets the queen on A3, watching every square; then without hurry or fear, our hero places the king on E4. Bat's queen reaches E3 and threatens our hero's king.
A clean strike: our hero's king topples the queen on E3.
The duel ends in a draw: our hero and Bat withdraw.