Battle chronicle

The duel begins: Jesus L. against Slug on floor 2.

Slug moves its bishop from E4 to A8 and topples Jesus L.'s rook!

In the end, Jesus L. delivers checkmate and Slug flees the board.

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The battle, move by move

Jesus L. captures the enemy pawn: the pawn leaps from A2 to B3.

Slug's pawn advances from D6 to D5. Check: Jesus L. tightens the net by bringing the rook to A8.

Slug sets the king on D7, watching every square. Jesus L. captures the enemy pawn: the pawn leaps from B2 to C3.

From the dark, Slug pushes the king to E6, while jesus L.'s bishop takes F4, leaving C1 behind. Slug answers by moving the pawn from D5 to D4.

Jesus L. captures the enemy pawn: the pawn leaps from C3 to D4.

A cruel blow: Slug's bishop captures Jesus L.'s rook on A8.

Jesus L. claims the enemy pawn by landing on C5.

Slug's king advances from E6 to D5. Jesus L. advances the bishop from F4 to E3; then slug sets the king on E4, watching every square.

Check: Jesus L. tightens the net by bringing the pawn to F3.

From the dark, Slug pushes the king to D5, and jesus L.'s pawn takes B4, leaving B3 behind. A cruel blow: Slug's pawn captures Jesus L.'s pawn on F3.

Jesus L. claims the enemy pawn by landing on F3.

With dungeon cunning, Slug brings the pawn to F6. With a steady hand, Jesus L. brings the knight to H3; then slug's bishop advances from A8 to C6.

Jesus L. gives check with the knight on F4.

Slug sets the king on E5, watching every square. From G6, Jesus L.'s knight forces Slug to defend.

From the dark, Slug pushes the king to E6, while jesus L.'s bishop takes F4, leaving E3 behind. Slug's pawn falls on C5 and tears the pawn from Jesus L.

Jesus L. captures the enemy pawn: the pawn leaps from B4 to C5.

With dungeon cunning, Slug brings the king to F7. With a steady hand, Jesus L. brings the bishop to D6. Slug's king falls on G6 and tears the knight from Jesus L.

Jesus L. advances the pawn from F3 to F4; then slug sets the king on G7, watching every square. Without hurry or fear, Jesus L. places the pawn on F5.

From the dark, Slug pushes the king to H8, and jesus L.'s pawn takes H4, leaving H2 behind. Slug answers by moving the king from H8 to G7, while jesus L. slides the pawn across the board, from E2 to E4.

With dungeon cunning, Slug brings the king to H7. With a steady hand, Jesus L. brings the bishop to E7; then slug's pawn advances from B5 to B4.

Jesus L. claims the enemy pawn by landing on F6.

Slug's bishop falls on E4 and tears the pawn from Jesus L.

Without hurry or fear, Jesus L. places the pawn on C6. From the dark, Slug pushes the bishop to D5, while jesus L.'s pawn takes C7, leaving C6 behind.

Slug answers by moving the bishop from D5 to E6. Jesus L. captures the enemy bishop: the pawn leaps from F5 to E6.

With dungeon cunning, Slug brings the pawn to B3. Jesus L.'s pawn crowns on C8 and becomes a queen.

Slug's pawn advances from B3 to B2. Jesus L. captures the enemy pawn: the bishop leaps from F6 to B2.

Slug sets the king on H6, watching every square, while without hurry or fear, Jesus L. places the queen on G8. From the dark, Slug pushes the king to H5, and jesus L.'s bishop takes F6, leaving B2 behind.

Slug answers by moving the king from H5 to H6. Jesus L. gives check with the queen on G7.

With dungeon cunning, Slug brings the king to H5. Mate. Jesus L.'s queen on G5 leaves Slug with no escape.