Battle chronicle
Jesus L. draws pieces against Rat. The dungeon watches in silence.
Jesus L. answers with fury: the queen leaps from D6 to C6 and captures the enemy pawn.
In the end, Jesus L. delivers checkmate and Rat flees the board.
Loading…
The battle, move by move
A clean strike: Jesus L.'s bishop topples the pawn on A3.
With dungeon cunning, Rat brings the pawn to A4. With a steady hand, Jesus L. brings the pawn to H4, and rat's pawn advances from G6 to G5.
Jesus L. advances the bishop from A3 to B2, while rat sets the pawn on G4, watching every square. Without hurry or fear, Jesus L. places the pawn on H5.
From the dark, Rat pushes the pawn to D6; then jesus L.'s king takes F2, leaving E1 behind. Rat answers by moving the pawn from E7 to E5, and right after that jesus L. slides the pawn across the board, from H5 to H6.
With dungeon cunning, Rat brings the king to F7. With a steady hand, Jesus L. brings the pawn to H7. Rat gives check with the pawn on G3.
From F2 to G3, Jesus L.'s king swallows Rat's pawn.
Rat sets the pawn on D5, watching every square. Promotion: on H8, Jesus L. turns a pawn into a queen.
From the dark, Rat pushes the pawn to A3. From B2 to A3, Jesus L.'s bishop swallows Rat's pawn.
Rat answers by moving the king from F7 to G6. Check: Jesus L. tightens the net by bringing the queen to G8.
With dungeon cunning, Rat brings the king to F5. Jesus L. gives check with the queen on C8.
Rat's king advances from F5 to E4. A clean strike: Jesus L.'s queen topples the pawn on C7.
Rat sets the king on D4, watching every square. Check: Jesus L. tightens the net by bringing the bishop to B2.
From the dark, Rat pushes the king to D3. A clean strike: Jesus L.'s bishop topples the pawn on E5.
Rat answers by moving the pawn from D5 to D4, and right after that jesus L. slides the queen across the board, from C7 to D6. With dungeon cunning, Rat brings the king to C4.
A clean strike: Jesus L.'s queen topples the pawn on C6.
Rat's king advances from C4 to D3. From C6 to C5, Jesus L.'s queen swallows Rat's pawn.
Rat sets the king on E2, watching every square. A clean strike: Jesus L.'s queen topples the pawn on D4.
From the dark, Rat pushes the king to F1, and right after that jesus L.'s king takes H2, leaving G3 behind. Rat answers by moving the king from F1 to E2; then jesus L. slides the bishop across the board, from E5 to F4.
With dungeon cunning, Rat brings the king to F3. From E3, Jesus L.'s queen forces Rat to defend.
Rat's king advances from F3 to G4. Check: Jesus L. tightens the net by bringing the queen to G3.
Rat sets the king on H5, watching every square. And it is checkmate: Jesus L. ends the game on G5.