Battle chronicle

A new legend is written: Jesus L. challenges Rat on floor 1.

Jesus L.'s pawn lands on B6 and defeats Rat's knight!

The duel ends in a draw: Jesus L. and Rat withdraw.

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The battle, move by move

Jesus L. claims the enemy pawn by landing on A3.

Rat's king advances from E8 to D8. Jesus L. advances the pawn from A3 to A4; then rat sets the knight on B6, watching every square.

Without hurry or fear, Jesus L. places the pawn on H3. From the dark, Rat pushes the knight to C8. Jesus L. captures the enemy pawn: the pawn leaps from H3 to G4.

Rat answers by moving the pawn from G6 to G5, while jesus L. slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the pawn to C4.

With a steady hand, Jesus L. brings the pawn to C3; then rat's pawn advances from E7 to E5. Jesus L. advances the pawn from D2 to D3, and right after that rat sets the king on E7, watching every square.

Jesus L. captures the enemy pawn: the pawn leaps from D3 to C4.

From the dark, Rat pushes the knight to B6, while jesus L.'s pawn takes C5, leaving C4 behind. Rat answers by moving the king from E7 to E6.

Jesus L. captures the enemy knight: the pawn leaps from C5 to B6.

With dungeon cunning, Rat brings the pawn to C5. With a steady hand, Jesus L. brings the pawn to C4. Rat's pawn falls on B6 and tears the pawn from Jesus L.

Jesus L. advances the pawn from F3 to F4; then rat sets the pawn on E4, watching every square. Check: Jesus L. tightens the net by bringing the pawn to F5.

From the dark, Rat pushes the king to F7, and jesus L.'s pawn takes F6, leaving F5 behind. A cruel blow: Rat's king captures Jesus L.'s pawn on F6.

Jesus L. slides the pawn across the board, from E2 to E3, and right after that with dungeon cunning, Rat brings the king to G6. With a steady hand, Jesus L. brings the king to D2; then rat's king advances from G6 to F7.

Jesus L. advances the king from D2 to C3, and right after that rat sets the king on E6, watching every square. Without hurry or fear, Jesus L. places the pawn on A3.

From the dark, Rat pushes the king to F6, while jesus L.'s king takes D2, leaving C3 behind. Rat answers by moving the king from F6 to E7, and jesus L. slides the king across the board, from D2 to E2.

With dungeon cunning, Rat brings the king to F7. With a steady hand, Jesus L. brings the pawn to G3, and right after that rat's king advances from F7 to F8.

Jesus L. advances the king from E2 to F2; then rat sets the king on E8, watching every square. Without hurry or fear, Jesus L. places the king on E2.

From the dark, Rat pushes the pawn to B5. Jesus L. captures the enemy pawn: the pawn leaps from C4 to B5.

Rat answers by moving the pawn from C5 to C4, while jesus L. slides the king across the board, from E2 to D2. With dungeon cunning, Rat brings the king to E7.

With a steady hand, Jesus L. brings the king to C3; then rat's king advances from E7 to D6. Jesus L. claims the enemy pawn by landing on C4.

Rat sets the king on C7, watching every square, and without hurry or fear, Jesus L. places the king on C5. From the dark, Rat pushes the king to D8, while jesus L.'s king takes D6, leaving C5 behind.

Rat answers by moving the king from D8 to E8, and jesus L. slides the pawn across the board, from B5 to B6. With dungeon cunning, Rat brings the king to D8.

With a steady hand, Jesus L. brings the pawn to B7, and right after that rat's king advances from D8 to E8. Jesus L.'s pawn crowns on B8 and becomes a queen.

Rat sets the king on F7, watching every square, while without hurry or fear, Jesus L. places the queen on D8. From the dark, Rat pushes the king to G6.

Check: Jesus L. tightens the net by bringing the queen to E8.

Rat answers by moving the king from G6 to G7, while jesus L. slides the king across the board, from D6 to E7. With dungeon cunning, Rat brings the king to H7.

From F7, Jesus L.'s queen forces Rat to defend.

Rat's king advances from H7 to H8. Jesus L. advances the king from E7 to F8.

Draw. The dungeon keeps the names of Jesus L. and Rat.