Battle chronicle

The duel begins: our hero against Rat on floor 1.

Rat advances its king to C8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

our hero advances the pawn from E2 to E4; then rat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on E5.

From the dark, Rat pushes the pawn to C4, and our hero's pawn takes D3, leaving D2 behind. Rat answers by moving the king from F7 to F8.

our hero claims the enemy pawn by landing on C4.

With dungeon cunning, Rat brings the knight to B8. With a steady hand, our hero brings the pawn to E6; then rat's knight advances from B8 to D7.

our hero advances the pawn from C4 to C5, and right after that rat sets the pawn on G3, watching every square. our hero captures the enemy pawn: the pawn leaps from F2 to G3.

From the dark, Rat pushes the knight to B8. our hero claims the enemy pawn by landing on A3.

Rat answers by moving the knight from B8 to A6, and our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the king to G7.

With a steady hand, our hero brings the pawn to G4, and right after that rat's pawn advances from G6 to G5. our hero advances the pawn from H2 to H4; then rat sets the knight on B4, watching every square.

Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the king to G8. our hero captures the enemy knight: the pawn leaps from C3 to B4.

Rat answers by moving the king from G8 to H8. our hero claims the enemy pawn by landing on G5.

With dungeon cunning, Rat brings the king to H7. Check: our hero tightens the net by bringing the pawn to G6.

Rat's king advances from H7 to H6. our hero gives check with the pawn on G5.

Rat's king falls on G6 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to H7, while our hero's king takes E3, leaving E2 behind.

Rat's pawn falls on B4 and tears the pawn from our hero.

our hero gives check with the pawn on G6.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to G4. Rat's king falls on G6 and tears the pawn from our hero.

our hero advances the king from E3 to E4; then rat sets the king on H6, watching every square. our hero gives check with the pawn on G5.

From the dark, Rat pushes the king to G7, and our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from G7 to F6, while our hero slides the king across the board, from E4 to F4.

Rat's king falls on G6 and tears the pawn from our hero.

With a steady hand, our hero brings the king to E5; then rat's king advances from G6 to H6. our hero advances the king from E5 to F5, and right after that rat sets the king on H5, watching every square.

Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the pawn to B3, while our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the king from H5 to H4, and our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to H5.

With a steady hand, our hero brings the pawn to A7, and right after that rat's king advances from H5 to H4. our hero advances the king from E5 to D4; then rat sets the king on G5, watching every square.

our hero's pawn crowns on A8 and becomes a queen.

From the dark, Rat pushes the pawn to B2. our hero captures the enemy pawn: the queen leaps from A8 to C6.

Rat answers by moving the king from G5 to F6. our hero gives check with the queen on F3.

Rat's king falls on E6 and tears the pawn from our hero.

With a steady hand, our hero brings the queen to F8; then rat's king advances from E6 to D7. Check: our hero tightens the net by bringing the queen to C8.

Rat's king falls on C8 and tears the queen from our hero.

Without hurry or fear, our hero places the pawn on C6. On B1, Rat promotes and gains a reinforcing rook.

our hero's king takes D3, leaving D4 behind. Rat answers by moving the rook from B1 to G1, and our hero slides the king across the board, from D3 to D2.

With dungeon cunning, Rat brings the rook to G7. With a steady hand, our hero brings the king to E2, and right after that rat's pawn advances from E7 to E5.

our hero advances the king from E2 to F3; then rat sets the rook on G5, watching every square. Without hurry or fear, our hero places the king on E2.

From the dark, Rat pushes the rook to G1, and our hero's king takes F2, leaving E2 behind. Rat answers by moving the rook from G1 to D1, while our hero slides the king across the board, from F2 to E2.

With dungeon cunning, Rat brings the rook to D4. With a steady hand, our hero brings the king to E3; then rat's king advances from C8 to B8.

our hero advances the king from E3 to F3, and right after that rat sets the rook on B4, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Rat pushes the rook to C4, while our hero's king takes D3, leaving E3 behind. Rat answers by moving the rook from C4 to F4, and our hero slides the pawn across the board, from A2 to A4.

With dungeon cunning, Rat brings the king to A7. With a steady hand, our hero brings the pawn to A5, and right after that rat's rook advances from F4 to A4.

our hero advances the king from D3 to C3. A cruel blow: Rat's rook captures our hero's pawn on A5.

Without hurry or fear, our hero places the king on B3. From the dark, Rat pushes the king to A6, and our hero's king takes B4, leaving B3 behind.

Rat gives check with the rook on B5.

our hero slides the king across the board, from B4 to A4, and right after that with dungeon cunning, Rat brings the rook to B2. With a steady hand, our hero brings the king to A3; then rat's rook advances from B2 to B1.

our hero advances the king from A3 to A4, and right after that rat sets the rook on C1, watching every square. Without hurry or fear, our hero places the king on B4.

From the dark, Rat pushes the rook to C3. our hero claims the enemy rook by landing on C3.

Rat answers by moving the king from A6 to B5, and our hero slides the king across the board, from C3 to D3. With dungeon cunning, Rat brings the king to C5.

With a steady hand, our hero brings the king to E4. Rat's king falls on C6 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from E4 to E5.

Rat sets the king on B5, watching every square, while without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to B6, and our hero's king takes D7, leaving E6 behind.

Rat answers by moving the king from B6 to A7. our hero claims the enemy pawn by landing on C7.

Neither our hero nor Rat claims victory. A draw on the board.