Battle chronicle
A new legend is written: Miguel Angel Garrues B. challenges Geist on floor 13.
Miguel Angel Garrues B.'s rook lands on A3 and defeats Geist's rook!
Miguel Angel Garrues B. falls to Geist's mate. The dungeon does not forgive.
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The battle, move by move
Miguel Angel Garrues B. claims the enemy rook by landing on A3.
From the dark, Geist pushes the rook to D5. Miguel Angel Garrues B. captures the enemy knight: the rook leaps from A3 to E3.
Geist answers by moving the bishop from D6 to B8, while miguel Angel Garrues B. slides the pawn across the board, from H2 to H4. With dungeon cunning, Geist brings the king to D7.
Miguel Angel Garrues B. captures the enemy pawn: the pawn leaps from H4 to G5.
A cruel blow: Geist's rook captures Miguel Angel Garrues B.'s pawn on G5.
Miguel Angel Garrues B. claims the enemy pawn by landing on E6.
Check from Geist: the bishop plants itself on G3.
Without hurry or fear, Miguel Angel Garrues B. places the king on D1. Geist gives check with the knight on C3.
Miguel Angel Garrues B.'s king takes C2, leaving D1 behind. Geist answers by moving the knight from C3 to D5, and miguel Angel Garrues B. slides the rook across the board, from E6 to E1.
With dungeon cunning, Geist brings the king to C6. With a steady hand, Miguel Angel Garrues B. brings the rook to F1. Geist gives check with the knight on E3.
Miguel Angel Garrues B. advances the king from C2 to D2; then geist sets the knight on D1, watching every square. Miguel Angel Garrues B. claims the enemy knight by landing on D1.
From the dark, Geist pushes the rook to G8, and miguel Angel Garrues B.'s king takes E2, leaving D1 behind. Geist answers by moving the bishop from G3 to F4.
Miguel Angel Garrues B. claims the enemy bishop by landing on F4.
With dungeon cunning, Geist brings the king to B5. With a steady hand, Miguel Angel Garrues B. brings the rook to F7.
In that instant, Backstab: one of Geist's pieces vanishes without a trace.
Geist's king advances from B5 to B4. Miguel Angel Garrues B. claims the enemy pawn by landing on A7.
Geist sets the pawn on C3, watching every square. Without hurry or fear, Miguel Angel Garrues B. places the king on D1. Geist's rook reaches G1 and threatens Miguel Angel Garrues B.'s king.
Miguel Angel Garrues B.'s king takes C2, leaving D1 behind. Check from Geist: the rook plants itself on G2.
Miguel Angel Garrues B. slides the king across the board, from C2 to B1. With dungeon cunning, Geist brings the pawn to A3. Check: Miguel Angel Garrues B. tightens the net by bringing the rook to B7.
Geist's king advances from B4 to A4; then miguel Angel Garrues B. advances the rook from B7 to C7. Geist sets the king on B3, watching every square.
Miguel Angel Garrues B. claims the enemy pawn by landing on C5.
Geist gives check with the pawn on A2.
Miguel Angel Garrues B.'s king takes A1, leaving B1 behind. Geist's edge falls on G1 and it is mate against Miguel Angel Garrues B.