Battle chronicle
The duel begins: Miguel Angel Garrues B. against Zombie on floor 12.
Miguel Angel Garrues B.'s bishop lands on B5 and defeats Zombie's rook!
Checkmate! Miguel Angel Garrues B. topples Zombie and claims victory.
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The battle, move by move
Miguel Angel Garrues B. captures the enemy rook: the bishop leaps from F1 to B5.
A cruel blow: Zombie's bishop captures Miguel Angel Garrues B.'s bishop on B5.
Miguel Angel Garrues B. slides the rook across the board, from H1 to G1, and right after that with dungeon cunning, Zombie brings the pawn to A4. Miguel Angel Garrues B. captures the enemy pawn: the pawn leaps from H2 to G3.
Zombie's bishop advances from B5 to D7. Miguel Angel Garrues B. advances the rook from G1 to F1. Zombie's rook reaches E6 and threatens Miguel Angel Garrues B.'s king.
Without hurry or fear, Miguel Angel Garrues B. places the king on D2. From the dark, Zombie pushes the bishop to C6, while miguel Angel Garrues B.'s rook takes F4, leaving F1 behind.
Zombie answers by moving the knight from A7 to C8. Miguel Angel Garrues B. captures the enemy pawn: the rook leaps from F4 to A4.
A cruel blow: Zombie's bishop captures Miguel Angel Garrues B.'s rook on A4.
With a steady hand, Miguel Angel Garrues B. brings the king to C3, and right after that zombie's bishop advances from A4 to C6. Miguel Angel Garrues B. advances the king from C3 to B4; then zombie sets the knight on D6, watching every square.
Without hurry or fear, Miguel Angel Garrues B. places the king on C5. From the dark, Zombie pushes the pawn to A5, and miguel Angel Garrues B.'s king takes D4, leaving C5 behind.
Zombie answers by moving the pawn from A5 to A4, while miguel Angel Garrues B. slides the king across the board, from D4 to C3. With dungeon cunning, Zombie brings the pawn to A3.
With a steady hand, Miguel Angel Garrues B. brings the king to B3; then zombie's pawn advances from D5 to D4. Miguel Angel Garrues B. claims the enemy pawn by landing on A3.
Zombie sets the knight on F7, watching every square, and without hurry or fear, Miguel Angel Garrues B. places the king on B3. From the dark, Zombie pushes the bishop to F5, while miguel Angel Garrues B.'s king takes C4, leaving B3 behind.
Zombie's knight reaches D6 and threatens Miguel Angel Garrues B.'s king.
Miguel Angel Garrues B. captures the enemy pawn: the king leaps from C4 to D4.
With dungeon cunning, Zombie brings the pawn to B6. With a steady hand, Miguel Angel Garrues B. brings the king to C3, and right after that zombie's king advances from E8 to F7.
Miguel Angel Garrues B. advances the king from C3 to D4; then zombie sets the pawn on H4, watching every square. Miguel Angel Garrues B. claims the enemy pawn by landing on H4.
From the dark, Zombie pushes the king to E8, and miguel Angel Garrues B.'s king takes C3, leaving D4 behind. Zombie answers by moving the pawn from B6 to B5, while miguel Angel Garrues B. slides the king across the board, from C3 to B4.
With dungeon cunning, Zombie brings the bishop to G4. With a steady hand, Miguel Angel Garrues B. brings the king to C5.
Check from Zombie: the knight plants itself on B7.
Miguel Angel Garrues B. advances the king from C5 to B6, and right after that zombie sets the knight on D6, watching every square. Miguel Angel Garrues B. captures the enemy bishop: the king leaps from B6 to C6.
From the dark, Zombie pushes the rook to E5, while miguel Angel Garrues B.'s king takes C7, leaving C6 behind. Zombie answers by moving the rook from E5 to F5, and miguel Angel Garrues B. slides the king across the board, from C7 to C6.
With dungeon cunning, Zombie brings the knight to F7. With a steady hand, Miguel Angel Garrues B. brings the king to B6. From the shadows, Backstab. Zombie loses a piece to Miguel Angel Garrues B.'s blade.
Zombie's bishop advances from G4 to F3; then miguel Angel Garrues B. advances the king from B6 to C7. Zombie sets the bishop on H1, watching every square.
Without hurry or fear, Miguel Angel Garrues B. places the king on B6, and from the dark, Zombie pushes the pawn to H5. Miguel Angel Garrues B.'s king takes C7, leaving B6 behind, while zombie answers by moving the rook from F5 to F2.
Miguel Angel Garrues B. slides the king across the board, from C7 to B6. With dungeon cunning, Zombie brings the rook to A2; then with a steady hand, Miguel Angel Garrues B. brings the king to C5.
Zombie's king advances from E8 to D8, and right after that miguel Angel Garrues B. advances the king from C5 to D4. Zombie sets the rook on F2, watching every square.
Without hurry or fear, Miguel Angel Garrues B. places the king on E3, while from the dark, Zombie pushes the king to E8. Miguel Angel Garrues B. claims the enemy rook by landing on F2.
Zombie answers by moving the bishop from H1 to B7; then miguel Angel Garrues B. slides the king across the board, from F2 to G3. With dungeon cunning, Zombie brings the king to F8, and right after that with a steady hand, Miguel Angel Garrues B. brings the king to F4.
Zombie's pawn advances from E7 to E6; then miguel Angel Garrues B. advances the king from F4 to G3. Zombie sets the bishop on D5, watching every square.
Without hurry or fear, Miguel Angel Garrues B. places the king on F4, and from the dark, Zombie pushes the knight to E5. Miguel Angel Garrues B. captures the enemy knight: the king leaps from F4 to E5.
Zombie answers by moving the king from F8 to F7, and right after that miguel Angel Garrues B. slides the king across the board, from E5 to F4. With dungeon cunning, Zombie brings the king to E7; then with a steady hand, Miguel Angel Garrues B. brings the king to G5.
Zombie's bishop advances from D5 to H1. Miguel Angel Garrues B. claims the enemy pawn by landing on H5.
Zombie sets the bishop on E4, watching every square. Without hurry or fear, Miguel Angel Garrues B. places the king on G5, while from the dark, Zombie pushes the bishop to F5.
Miguel Angel Garrues B.'s pawn takes H5, leaving H4 behind, and zombie answers by moving the bishop from F5 to D3. Miguel Angel Garrues B. slides the pawn across the board, from H5 to H6.
With dungeon cunning, Zombie brings the pawn to E5, and right after that with a steady hand, Miguel Angel Garrues B. brings the king to G4. Zombie's king advances from E7 to F6; then miguel Angel Garrues B. advances the king from G4 to F3.
Zombie sets the bishop on G6, watching every square. Without hurry or fear, Miguel Angel Garrues B. places the king on G4, and from the dark, Zombie pushes the bishop to E4.
Miguel Angel Garrues B.'s king takes H5, leaving G4 behind, while zombie answers by moving the bishop from E4 to F5. Miguel Angel Garrues B. slides the king across the board, from H5 to H4.
With dungeon cunning, Zombie brings the bishop to H3. Miguel Angel Garrues B. captures the enemy bishop: the king leaps from H4 to H3.
Zombie's pawn advances from E5 to E4, and right after that miguel Angel Garrues B. advances the king from H3 to G3. Zombie sets the king on E6, watching every square.
Without hurry or fear, Miguel Angel Garrues B. places the pawn on H7, while from the dark, Zombie pushes the king to D6. Miguel Angel Garrues B.'s pawn crowns on H8 and becomes a queen.
Zombie answers by moving the king from D6 to C7; then miguel Angel Garrues B. slides the queen across the board, from H8 to F6. With dungeon cunning, Zombie brings the king to D7, and right after that with a steady hand, Miguel Angel Garrues B. brings the king to F4.
Zombie's king advances from D7 to C7; then miguel Angel Garrues B. advances the queen from F6 to E6. Zombie sets the king on B7, watching every square.
Without hurry or fear, Miguel Angel Garrues B. places the queen on D6, and from the dark, Zombie pushes the king to A7. Miguel Angel Garrues B.'s queen takes C6, leaving D6 behind, while zombie answers by moving the pawn from E4 to E3.
Miguel Angel Garrues B. claims the enemy pawn by landing on E3.
With dungeon cunning, Zombie brings the king to B8; then with a steady hand, Miguel Angel Garrues B. brings the queen to D7. Zombie's king advances from B8 to A8, and right after that miguel Angel Garrues B. advances the king from E3 to D4.
Zombie sets the king on B8, watching every square. Without hurry or fear, Miguel Angel Garrues B. places the king on C5, while from the dark, Zombie pushes the king to A8.
Miguel Angel Garrues B.'s king takes B6, leaving C5 behind, and zombie answers by moving the king from A8 to B8. Miguel Angel Garrues B. delivers the final mate from B7.