Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on B2.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
Without hurry or fear, our hero places the pawn on B3. From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes C4, leaving C2 behind.
Rat answers by moving the knight from C6 to B4; then our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Rat brings the pawn to A4.
From B3 to A4, our hero's pawn swallows Rat's pawn.
Rat's pawn advances from D7 to D6. our hero advances the pawn from H2 to H4. Rat advances to A2 and claims our pawn.
Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the knight to C1; then our hero's pawn takes F3, leaving F2 behind.
Rat answers by moving the pawn from A3 to A2, and right after that our hero slides the king across the board, from E1 to D1. Rat's pawn crowns on A1 and a hostile bishop is born.
A clean strike: our hero's king topples the knight on C1.
Rat's pawn advances from C7 to C6. our hero advances the pawn from A4 to A5, and rat sets the bishop on D4, watching every square.
Without hurry or fear, our hero places the pawn on A6. From the dark, Rat pushes the pawn to E6, and right after that our hero's pawn takes A7, leaving A6 behind.
Rat answers by moving the king from D8 to C7. Promotion: on A8, our hero turns a pawn into a queen.
Check from Rat: the bishop plants itself on B2.
From C1 to B2, our hero's king swallows Rat's bishop.
Rat's pawn advances from E6 to E5. our hero advances the pawn from H4 to H5. Rat advances to H5 and claims our pawn.
From G4 to H5, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the king to D7; then our hero's pawn takes H6, leaving H5 behind. Rat answers by moving the king from D7 to E6, and right after that our hero slides the pawn across the board, from H6 to H7.
With dungeon cunning, Rat brings the king to E7. Promotion: on H8, our hero turns a pawn into a queen.
Rat's pawn advances from D6 to D5. From C4 to D5, our hero's pawn swallows Rat's pawn.
Rat moves the pawn from C6 to D5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on D5.
From the dark, Rat pushes the pawn to E4. From F3 to E4, our hero's pawn swallows Rat's pawn.
Rat answers by moving the king from E7 to D7. From B7, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to D6. Check: our hero tightens the net by bringing the queen to C6.
Rat's king advances from D6 to E7. And it is checkmate: our hero ends the game on E6.