Battle chronicle
In the depths of Sewers, Myriam C. faces Rat.
Myriam C. answers with fury: the pawn leaps from E4 to D5 and captures the enemy queen.
In the end, Myriam C. delivers checkmate and Rat flees the board.
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The battle, move by move
From B2 to A3, Myriam C.'s pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the king to D8. With a steady hand, Myriam C. brings the pawn to A4, while rat's pawn advances from C5 to C4.
Myriam C. advances the pawn from A2 to A3, and rat sets the pawn on E6, watching every square. Without hurry or fear, Myriam C. places the pawn on D4.
Rat advances to D3 and claims our pawn.
From C2 to D3, Myriam C.'s pawn swallows Rat's pawn.
Rat answers by moving the pawn from C6 to C5; then myriam C. slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the pawn to E5.
With a steady hand, Myriam C. brings the pawn to D4. Rat moves the pawn from C5 to D4 and topples Myriam C.'s pawn.
Myriam C. advances the pawn from F2 to F4, while rat sets the knight on C5, watching every square. From F4 to E5, Myriam C.'s pawn swallows Rat's pawn.
From the dark, Rat pushes the knight to D7; then myriam C.'s pawn takes G3, leaving G2 behind. Rat answers by moving the pawn from C7 to C5, and right after that myriam C. slides the king across the board, from E1 to E2.
Rat's pawn reaches D3 and threatens Myriam C.'s king.
A clean strike: Myriam C.'s king topples the pawn on D3.
Rat's knight advances from D7 to F8. Myriam C. advances the king from D3 to C4, and rat sets the knight on E6, watching every square.
Without hurry or fear, Myriam C. places the pawn on H4. From the dark, Rat pushes the king to E8, and right after that myriam C.'s pawn takes H5, leaving H4 behind.
Rat moves the pawn from G6 to H5 and topples Myriam C.'s pawn.
Myriam C. slides the king across the board, from C4 to D5, while with dungeon cunning, Rat brings the king to D7. With a steady hand, Myriam C. brings the king to C4, and rat's knight advances from E6 to D8.
A clean strike: Myriam C.'s king topples the pawn on C5.
Check from Rat: the knight plants itself on E6.
Without hurry or fear, Myriam C. places the king on B5. From the dark, Rat pushes the knight to D8.
A clean strike: Myriam C.'s king topples the pawn on A5.
Rat's knight reaches C6 and threatens Myriam C.'s king.
Myriam C. slides the king across the board, from A5 to B6, and with dungeon cunning, Rat brings the knight to A5. A clean strike: Myriam C.'s king topples the knight on A5.
Rat's king advances from D7 to C7. Myriam C. advances the king from A5 to B5, and rat sets the king on D7, watching every square.
Without hurry or fear, Myriam C. places the pawn on A5. From the dark, Rat pushes the king to D8, and right after that myriam C.'s king takes B6, leaving B5 behind.
Rat answers by moving the king from D8 to D7; then myriam C. slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the pawn to H4.
From G3 to H4, Myriam C.'s pawn swallows Rat's pawn.
Rat's pawn advances from G4 to G3. Myriam C. advances the pawn from A6 to A7, while rat sets the pawn on G2, watching every square.
Promotion: on A8, Myriam C. turns a pawn into a queen.
From the dark, Rat pushes the king to E7; then myriam C.'s pawn takes A4, leaving A3 behind. Rat's pawn crowns on G1 and a hostile queen is born.
Myriam C. slides the king across the board, from B6 to B5, and with dungeon cunning, Rat brings the king to E6. With a steady hand, Myriam C. brings the pawn to A5.
Rat's queen reaches F1 and threatens Myriam C.'s king.
Myriam C. advances the king from B5 to A4. Check from Rat: the queen plants itself on D1.
Without hurry or fear, Myriam C. places the king on B4. From the dark, Rat pushes the queen to D5. By taking the queen on D5, Myriam C. drives Rat into check.
Rat answers by moving the king from E6 to F7; then myriam C. slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to G7.
With a steady hand, Myriam C. brings the pawn to A7, and rat's king advances from G7 to H6. Check: Myriam C. tightens the net by bringing the queen to C6.
Rat sets the king on G7, watching every square. Promotion: on A8, Myriam C. turns a pawn into a queen.
From the dark, Rat pushes the king to H7; then myriam C.'s pawn takes D6, leaving D5 behind. Rat answers by moving the king from H7 to G7, and right after that myriam C. slides the pawn across the board, from D6 to D7.
With dungeon cunning, Rat brings the king to H7. Promotion: on D8, Myriam C. turns a pawn into a queen.
Rat's king advances from H7 to G7. Mate. Myriam C.'s queen on C7 leaves Rat with no escape.