Battle chronicle
The duel begins: Myriam C. against Rat on floor 1.
With an adventurer's precision, Myriam C. takes the rival pawn on D5.
Draw. The dungeon keeps the names of Myriam C. and Rat.
Loading…
The battle, move by move
Without hurry or fear, Myriam C. places the pawn on E4. From the dark, Rat pushes the king to D8, while myriam C.'s pawn takes H4, leaving H2 behind.
Rat answers by moving the pawn from A5 to A4, and myriam C. slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the pawn to D5.
Myriam C. claims the enemy pawn by landing on D5.
Rat's king advances from D8 to C8. Myriam C. captures the enemy pawn: the pawn leaps from D5 to C6.
Rat sets the pawn on G5, watching every square. Myriam C. claims the enemy pawn by landing on G5.
From the dark, Rat pushes the pawn to C4. Myriam C. captures the enemy pawn: the pawn leaps from D3 to C4.
Rat answers by moving the king from C8 to D8. Myriam C. claims the enemy pawn by landing on A3.
With dungeon cunning, Rat brings the king to C8. Myriam C. captures the enemy pawn: the bishop leaps from A3 to E7.
Rat's king advances from C8 to B8. Myriam C. advances the bishop from E7 to A3, and right after that rat sets the king on A8, watching every square.
Without hurry or fear, Myriam C. places the pawn on C5. From the dark, Rat pushes the king to A7, while myriam C.'s pawn takes G6, leaving G5 behind.
Rat answers by moving the king from A7 to B8, and myriam C. slides the pawn across the board, from F2 to F4. With dungeon cunning, Rat brings the king to A8.
With a steady hand, Myriam C. brings the knight to E2, and right after that rat's king advances from A8 to A7. Myriam C. advances the pawn from G6 to G7; then rat sets the king on B8, watching every square.
Myriam C.'s pawn crowns on G8 and becomes a queen.
From the dark, Rat pushes the king to A7, and myriam C.'s queen takes G7, leaving G8 behind. Rat answers by moving the king from A7 to B8, while myriam C. slides the queen across the board, from G7 to D4.
With dungeon cunning, Rat brings the king to C8. Myriam C. captures the enemy pawn: the queen leaps from D4 to A4.
Rat's king advances from C8 to B8. From B4, Myriam C.'s queen forces Rat to defend.
Rat sets the king on A7, watching every square, and without hurry or fear, Myriam C. places the queen on D4. From the dark, Rat pushes the king to A6, while myriam C.'s queen takes D7, leaving D4 behind.
Rat answers by moving the king from A6 to A7. Myriam C. captures the pawn on C7 and leaves Rat in check.
With dungeon cunning, Rat brings the king to A8. Check: Myriam C. tightens the net by bringing the queen to D8.
Rat's king advances from A8 to A7. Myriam C. advances the pawn from C6 to C7; then rat sets the king on B7, watching every square.
Myriam C.'s pawn crowns on C8 and becomes a queen.
From the dark, Rat pushes the king to A7, and myriam C.'s pawn takes C6, leaving C5 behind.
Neither Myriam C. nor Rat claims victory. A draw on the board.