Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug moves its king from C7 to B8 and topples our hero's queen!

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

our hero captures the enemy knight: the pawn leaps from A2 to B3.

With dungeon cunning, Slug brings the bishop to H1. With a steady hand, our hero brings the pawn to E3, and right after that slug's bishop advances from H1 to D5.

our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Slug sets the bishop on B7, watching every square, while without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to F6.

our hero captures the enemy pawn: the pawn leaps from C4 to B5.

Slug answers by moving the bishop from B7 to E4, while our hero slides the bishop across the board, from C1 to B2. With dungeon cunning, Slug brings the bishop to F3.

our hero captures the enemy pawn: the bishop leaps from B2 to F6.

Slug's king advances from E8 to D7. our hero advances the pawn from B3 to B4, and right after that slug sets the bishop on E4, watching every square.

our hero captures the enemy pawn: the pawn leaps from B4 to C5.

From the dark, Slug pushes the bishop to B7. our hero claims the enemy pawn by landing on B6.

Slug answers by moving the king from D7 to C8, and our hero slides the king across the board, from E1 to E2. With dungeon cunning, Slug brings the bishop to C6.

our hero claims the enemy bishop by landing on C6.

Slug's pawn advances from G4 to G3. From B7, our hero's pawn forces Slug to defend.

Slug sets the king on B8, watching every square. Check: our hero tightens the net by bringing the pawn to C7.

Slug's king falls on C7 and tears the pawn from our hero.

our hero's pawn crowns on B8 and becomes a queen.

A cruel blow: Slug's king captures our hero's queen on B8.

our hero claims the enemy pawn by landing on G3.

With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to G4; then slug's pawn advances from D5 to D4.

our hero claims the enemy pawn by landing on D4.

Slug sets the king on A8, watching every square, and without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to A7, while our hero's pawn takes G6, leaving G5 behind.

Slug answers by moving the king from A7 to B8, and our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Slug brings the king to A8.

our hero's pawn crowns on G8 and becomes a queen.

Slug's king advances from A8 to B7. our hero advances the queen from G8 to E6; then slug sets the king on A7, watching every square.

Without hurry or fear, our hero places the pawn on D5. From the dark, Slug pushes the king to A8, and our hero's bishop takes E5, leaving F6 behind.

Slug answers by moving the king from A8 to B7, while our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Slug brings the king to B8.

our hero gives check with the pawn on D7.

Slug's king advances from B8 to A8. our hero's pawn crowns on D8 and becomes a queen.

Slug sets the king on B7, watching every square, and without hurry or fear, our hero places the queen on D6. From the dark, Slug pushes the king to A7.

our hero gives check with the queen on C7.

Slug answers by moving the king from A7 to A8. Mate. our hero's queen on D8 leaves Slug with no escape.