Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the queen leaps from E5 to E6 and captures the enemy knight.

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat's pawn advances from C5 to C4. our hero advances the pawn from F2 to F3; then rat sets the knight on B6, watching every square.

our hero claims the enemy pawn by landing on G4.

From the dark, Rat pushes the knight to C8, and our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the king from E8 to F7, while our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Rat brings the knight to D6. With a steady hand, our hero brings the pawn to D3; then rat's king advances from F7 to G7.

our hero claims the enemy pawn by landing on C4.

Rat's pawn falls on H5 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from G4 to H5.

From the dark, Rat pushes the pawn to C5, while our hero's pawn takes G4, leaving G2 behind. Rat's knight falls on C4 and tears the pawn from our hero.

our hero slides the pawn across the board, from A3 to A4; then with dungeon cunning, Rat brings the knight to D6. With a steady hand, our hero brings the king to F2, and right after that rat's king advances from G7 to H6.

our hero advances the king from F2 to F3; then rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Rat pushes the pawn to E6, and our hero's king takes D4, leaving E3 behind. Rat answers by moving the knight from D6 to F7.

our hero claims the enemy pawn by landing on C4.

With dungeon cunning, Rat brings the knight to G5. With a steady hand, our hero brings the king to B5.

Rat gives check with the pawn on C6.

our hero claims the enemy pawn by landing on A5.

Rat sets the king on G7, watching every square, and without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to F7, while our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the knight from G5 to H7, and our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the knight to F8.

our hero claims the enemy pawn by landing on C6.

Rat's king advances from F7 to F6. our hero advances the king from C6 to B7; then rat sets the pawn on E5, watching every square.

Without hurry or fear, our hero places the pawn on A7. From the dark, Rat pushes the knight to E6. our hero's pawn crowns on A8 and becomes a queen.

Rat answers by moving the king from F6 to F7, while our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Rat brings the king to F6.

With a steady hand, our hero brings the queen to A6; then rat's pawn advances from E5 to E4. our hero advances the pawn from H6 to H7, and right after that rat sets the king on G5, watching every square.

our hero's pawn crowns on H8 and becomes a queen.

Rat gives check with the knight on C5.

our hero's king takes B6, leaving B7 behind. Rat answers by moving the knight from C5 to E6. our hero gives check with the queen on E5.

A cruel blow: Rat's king captures our hero's pawn on G4.

our hero captures the knight on E6 and leaves Rat in check.

Rat's king advances from G4 to H4. our hero advances the queen from A6 to A4; then rat sets the king on G5, watching every square.

our hero claims the enemy pawn by landing on E4.

From the dark, Rat pushes the king to F6. From C6, our hero's queen forces Rat to defend.

Rat answers by moving the king from F6 to F7. Check: our hero tightens the net by bringing the queen to E8.

With dungeon cunning, Rat brings the king to G7. And it is checkmate: our hero ends the game on G6.